Extended Laser Turrets

by AivanF

In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost. In addition, there are startup settings to adjust! So, it will perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️

Content
a month ago
1.1 - 2.0
4.05K
Combat
Owner:
AivanF
Source:
https://github.com/AivanF/factorio-Ai...
Homepage:
https://mods.factorio.com/mod/Extende...
License:
GNU LGPLv3
Created:
1 year, 4 months ago
Latest Version:
2.0.0 (a month ago)
Factorio version:
1.1 - 2.0
Downloaded by:
4.05K users

In case you are upset with other las turrets mods due to total imbalance, have a look at this one! ELT provides new grades and variants of laser turrets with smooth grow of distance, damage, health, energy consumption, recipe cost.

In addition, there are startup settings to adjust! This allows new turrets to perfectly fit your gameplay experience, no matter what modded enemies you have ⚙️
Now we have:

Name Damage Range Health
Vanilla MK1 Laser Turret 1 1 1
MK2 Ranger 1 2 4
MK2 Damager 2 1 4
MK3 Ranger 2 4 10
MK3 Damager 4 2 10

Note: actual values can vary depending on your settings. Default settings get a bit higher if one of listed enemy mods is detected.

Both variants, Ranger and Damager, intended to be used together to deal with swarms of small biter beasts as well as sole huge snapper bosses.

SE supported (to prevent from being too late-game technology).

Based on nice yet imbalanced DimmimoLongRangeLasers mod by Viidi.