Loaded Turrets


Recipes to craft turrets with pre-filled ammo which are ready to fire soon after being placed.

Tweaks
2 months ago
1.1
730
Combat
Owner:
infogulch
Source:
https://github.com/infogulch/loaded-turrets/
Homepage:
N/A
License:
MIT
Created:
2 months ago
Latest Version:
1.0.4 (2 months ago)
Factorio version:
1.1
Downloaded by:
730 users

Loaded Turrets adds recipes to craft ammo-based turrets with pre-filled ammo of your choice. This makes it easier to perform turret creep, requiring less microing to assault enemy bases.

As of version 1.0.0, Loaded Turrets attempts to support all ammo-based turrets and ammo added by any loaded mod. Artillery and fluid turrets and derivatives are not yet supported. If you encounter any issues with a particular mod please open a discussion or ping me on discord!

Loaded turrets act the same as normal ammo turrets, and when mined the result is a normal turret which is ready to be crafted into a loaded turret again. This means you can use pick item on them (Q), blueprint them, and place them with bots.

But watch out! Loaded turrets have some tradeoffs:

Ammo is added 1 second after the turret is placed. (Adjustable with mod setting.)

The recipe crafts quickly (0.5s) but consumes an electronic circuit. (Think of it like you're jerry-rigging the brains of an inserter into the turret.) Make sure you bring enough circuits with you if you want to re-load your turrets a lot.

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