Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with a little bit of everything: crafting, furnaces, resources, turrets, vehicles, enemies and weapons. [Built for base 2.0 Factorio - Works with Space Age]

Overhaul
7 hours ago
0.18 - 2.0
22.2K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Manufacturing Power Storage

Heya,
I'm taking a break from this lovely mod for some time to work on other things/games. (May 2025)
You can find the git repo at https://github.com/FishyB/FactorioPlus which I will occasionally pull in any fixes or forks from the community.
Much love.

turrets shooting walls

posted by Tarafel 4 days ago
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last message by Tarafel 4 days ago

SFX for your air purifiers if you want it.

posted by Maoman 6 days ago
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last message by Maoman 6 days ago

Krastorio2-spaced-out

posted by A-Vladimir 13 days ago
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last message by A-Vladimir 13 days ago

Petrol Generator and Inventory Size

posted by Melonky 19 days ago
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1
last message by fishbus 19 days ago

Standalone features?

posted by AmbitionsDoubt 27 days ago
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4
last message by fishbus 27 days ago

Conflict with Schall Endgame Evolution (and related mods)

posted by thekabal 27 days ago
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last message by thekabal 27 days ago

Mod seems to violate Space Age licencing

posted by Samario 28 days ago
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3
last message by fishbus 28 days ago

Как удалить метки опыта турелей?

posted by bazil4uk a month ago
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3
last message by Maoman a month ago

Crash after update

posted by potorko58 a month ago
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last message by ChRoNiC_MaSTAIRbater a month ago

Where is sand

posted by Poveret 8 months ago
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5
last message by fishbus a month ago

Recipe for glass plates

posted by cherishdestiny a month ago
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last message by cherishdestiny a month ago

[Fixed][Alien Biomes]An error occurred while loading game mods

posted by wuyoyo1204 a month ago
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6
last message by fishbus a month ago

My SARS mod is compatible with this one btw

posted by Maoman a month ago
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last message by Maoman a month ago

[Fixed]Mini assembling machines have no recipe for copper wire

posted by yung_henny 4 months ago
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2
last message by fishbus a month ago

[Fixed]The crash site generator stops supplying power once you have any other power...

posted by Maoman 2 months ago
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2
last message by fishbus a month ago

[Fixed] Mini Assembling Machine

posted by BlutheUmbreon 2 months ago
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last message by fishbus a month ago

[Solved]How do I fill deep water in Factorio+?

posted by bazil4uk 2 months ago
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3
last message by bazil4uk 2 months ago

[Mod][Castra]BUG

posted by lyx_kljk 2 months ago
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2
last message by lyx_kljk 2 months ago

[Answered]Crash Site Balance

posted by Maoman 2 months ago
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4
last message by Maoman 2 months ago

[Mod][Cerys]Not compatible with Cerys

posted by lyx_kljk 2 months ago
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last message by lyx_kljk 2 months ago

[Answered]Character descriptions?

posted by Maoman 2 months ago
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last message by Maoman 2 months ago

[Mod][RSO]Combatibility

posted by Medivien 2 months ago
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last message by Medivien 2 months ago

How does the Electrical Grid Distributor play out?

posted by seanbrockest 2 months ago
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last message by seanbrockest 2 months ago

[Fixed]target proitys are removed when a turret is destroyed

posted by mathlover 4 months ago
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last message by fishbus 2 months ago

[Fixed]Turret Veterancy removes priority targets

posted by antoniolobo 5 months ago
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last message by fishbus 2 months ago

[Not a Bug]Cannot filter for Boss biters

posted by Tommy1337 2 months ago
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last message by fishbus 2 months ago

[Not a Bug]Need a little help here

posted by FreonSnowy 3 months ago
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last message by FreonSnowy 3 months ago

Turret Veterancy

posted by Dreams_fr 3 months ago
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last message by Dreams_fr 3 months ago

Disable Bioscience?

posted by max99 3 months ago
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last message by max99 3 months ago

[Fixed]kobold playermodel?

posted by VernaSaurus 5 months ago
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2
last message by fishbus 4 months ago

Bug report when playing with castra planet mod

posted by VinnyHardth 4 months ago
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last message by VinnyHardth 4 months ago

Issues when biters are off

posted by derpumu 5 months ago
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2
last message by derpumu 5 months ago

[Fixed]Techtree inconsistencies with Bioscience

posted by derpumu 5 months ago
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2
last message by derpumu 5 months ago

[Fixed]Loaders connect to logistics network but not wire?

posted by adeilt 5 months ago
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last message by adeilt 5 months ago

[Fixed]Floor lamp bidirectional upgrade?

posted by adeilt 5 months ago
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last message by fishbus 5 months ago

[Fixed]Way to easily remove Deadwood Fields?

posted by pduncan4 5 months ago
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last message by fishbus 5 months ago

[RSO-mod]no Bauxite on Nauvis?

posted by Littleburst 5 months ago
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last message by Littleburst 5 months ago

[Fixed]Long distance warehouse drops post v2.1.0

posted by fyermind 5 months ago
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last message by fyermind 5 months ago

Flag to disable turrent veterency

posted by factorizor 6 months ago
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last message by factorizor 6 months ago

Napalm can't harm trees

posted by Arsphya 6 months ago
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last message by Arsphya 6 months ago

[Fixed]Asteroid cant' be destroid with chaingun ammo

posted by Arsphya 6 months ago
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2
last message by Arsphya 6 months ago

How to use your mod with water friendly walls?

posted by GhostManPRO 6 months ago
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2
last message by fishbus 6 months ago

Sand wont smelt?

posted by ElgaBSC 6 months ago
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2
last message by ElgaBSC 6 months ago

[Not a Bug]Loaders dont load?

posted by ElgaBSC 6 months ago
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2
last message by ElgaBSC 6 months ago

Sand and Glass Panes Issue

posted by mrmccreamer 6 months ago
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3
last message by mrmccreamer 6 months ago

[Fixed]Turret Veterany Ranks

posted by glasst1ger 6 months ago
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last message by glasst1ger 6 months ago

Possible Incomparability with Schall's mods

posted by Kranyolsu 6 months ago
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last message by Kranyolsu 6 months ago

[Not a Bug]Add a setting to disable the "Massive rocks" you add with this mod overhaul.

posted by GhostManPRO 6 months ago
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2
last message by GhostManPRO 6 months ago

[Answered]Can i claim ruins in this mod?

posted by Hanuryk 7 months ago
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2
last message by Sanya26 7 months ago

[Fixed] Large offshore pump can be placed anywhere else in other planet

posted by taiyounari 7 months ago
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2
last message by fishbus 7 months ago