Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
12 days ago
1.1 - 2.0
43.8K
Logistics Trains Circuit network

We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.

Please help, what do I wrong?

posted by Serjevski 1 year, 28 days ago
General
4
last message by Serjevski 1 year, 28 days ago

Separate thresholds for items and fluid?

posted by Ferd1691 2 years ago
General
2
last message by gordonquad 1 year, 28 days ago

An error

posted by Serjevski 1 year, 29 days ago
Bugs
0
last message by Serjevski 1 year, 29 days ago

Depot Parking Issue

posted by Ventz 1 year, 1 month ago
General
9
last message by Malidictus 1 year, 1 month ago

blueprint

posted by FNC_Hardware 1 year, 1 month ago
General
0
last message by FNC_Hardware 1 year, 1 month ago

Quality support

posted by grundefuht 1 year, 1 month ago
General
4
last message by jonasrejman 1 year, 1 month ago

GUI instead of the combinator.

posted by Morgott 1 year, 1 month ago
Ideas & suggestions
4
last message by Atria 1 year, 1 month ago

It seems station does not update allowed train list

posted by Serjevski 1 year, 1 month ago
Bugs
0
last message by Serjevski 1 year, 1 month ago

Train dispatch is messed up

posted by Cassian 1 year, 1 month ago
General
0
last message by Cassian 1 year, 1 month ago

2.0.7 - Load station task

posted by FingerThief 1 year, 1 month ago
General
2
last message by eartvim 1 year, 1 month ago

Crash with Toolbars mod

posted by SichSach 1 year, 1 month ago
Bugs
0
last message by SichSach 1 year, 1 month ago

2.0.7 request threshold not working

posted by Zoomtag 1 year, 1 month ago
General
4
last message by eartvim 1 year, 1 month ago

Crash caused by apparent conflict with Auto Ghost Builder mod

posted by dght 1 year, 1 month ago
General
0
last message by dght 1 year, 1 month ago

Cybersyn Space Platform support

posted by Tanderbolt09 1 year, 1 month ago
General
0
last message by Tanderbolt09 1 year, 1 month ago

Game crushign bug

posted by diathorn 1 year, 1 month ago
General
2
last message by harag 1 year, 1 month ago

Problem with requesting

posted by jegrek 1 year, 1 month ago
General
3
last message by harag 1 year, 1 month ago

Mod is crashing the game while handling missing items

posted by Netmould 1 year, 1 month ago
Bugs
1
last message by harag 1 year, 1 month ago

Add GUI for overview

posted by SpringPizazz 1 year, 1 month ago
Ideas & suggestions
0
last message by SpringPizazz 1 year, 1 month ago

GUI bug

posted by deanhully 1 year, 1 month ago
Bugs
0
last message by deanhully 1 year, 1 month ago

2.0 Crash

posted by JGAO 1 year, 1 month ago
General
1
last message by Eyl 1 year, 1 month ago

cybersyn-toggle-gui

posted by Saken 1 year, 1 month ago
Bugs
2
last message by Saken 1 year, 1 month ago

How to implement Provider Priority?

posted by jonasrejman 1 year, 1 month ago
General
0
last message by jonasrejman 1 year, 1 month ago

Trains not refuelling

posted by Nerby5 1 year, 3 months ago
Bugs
2
last message by Nerby5 1 year, 2 months ago

Depot train limit ignored

posted by Kenira 1 year, 3 months ago
Bugs
2
last message by Criperum 1 year, 3 months ago

Feature Request: additional station control signals

posted by In-space 1 year, 4 months ago
Ideas & suggestions
0
last message by In-space 1 year, 4 months ago

Multi-item provider stations

posted by zeailton 1 year, 5 months ago
General
1
last message by kvaj 1 year, 4 months ago

Separate fluid threshold and item threshold

posted by protocol_1903 1 year, 5 months ago
General
1
last message by VegaTheLich 1 year, 5 months ago

Station Control seem to not work as described

posted by Stranger92 1 year, 8 months ago
Bugs
3
last message by ramyalexis 1 year, 6 months ago

Remove of create_direct_to_station_order

posted by Garthwas 1 year, 7 months ago
Ideas & suggestions
2
last message by xxell 1 year, 6 months ago

Red "S" on station combimator

posted by Serjevski 1 year, 7 months ago
General
2
last message by NeveHanter 1 year, 7 months ago

Provider priority

posted by AivanF 1 year, 10 months ago
Bugs
4
last message by NeveHanter 1 year, 7 months ago

Color Indicators For Train/Station State

posted by VivvyInks 1 year, 8 months ago
Ideas & suggestions
0
last message by VivvyInks 1 year, 8 months ago

Allow requester station inactivity condition

posted by tessa 1 year, 8 months ago
General
1
last message by tessa 1 year, 8 months ago

train limit doesn't seem to work

posted by CTALKEP_ 1 year, 8 months ago
Bugs
0
last message by CTALKEP_ 1 year, 8 months ago

Manager showing requested below the threshold

posted by Simsmax 2 years ago
General
3
last message by Simsmax 1 year, 9 months ago

Request: In Progress Notifications and Indicators

posted by Jay_Raynor 1 year, 9 months ago
Ideas & suggestions
0
last message by Jay_Raynor 1 year, 9 months ago

bulk rail loader

posted by PeterPPA 2 years ago
Ideas & suggestions
2
last message by Jay_Raynor 1 year, 9 months ago

How to do it?

posted by PressNT 1 year, 9 months ago
General
0
last message by PressNT 1 year, 9 months ago

Bug when deleting depot

posted by buxomant 1 year, 10 months ago
Bugs
1
last message by CricketB 1 year, 10 months ago

Return to depot should go by name, not by coordinates

posted by fbeausoleil 1 year, 11 months ago
Bugs
3
last message by Luexa 1 year, 10 months ago

Unexpected behaviour when station limit is set to zero by circuit

posted by Niedzwiedzislaw 1 year, 11 months ago
General
0
last message by Niedzwiedzislaw 1 year, 11 months ago

Trains set to manual

posted by Daandriks 2 years ago
Bugs
2
last message by Daandriks 1 year, 11 months ago

On changing timeout time of "stuck train" causes crash?

posted by Cosmoros 1 year, 11 months ago
Bugs
5
last message by Cosmoros 1 year, 11 months ago

Picker Inventory Tools

posted by Saken 2 years ago
Bugs
1
last message by PiggyWhiskey 2 years ago

bug - train going rogue after stopping at a depot stop without cybernetic combinator

posted by Thadrax 2 years ago
Bugs
0
last message by Thadrax 2 years ago

Request - Ability to interact with Cybernetic Combinator from map view

posted by Aurensar 2 years ago
General
1
last message by Kanrethad 2 years ago

bug

posted by duruoqingyun 2 years ago
Bugs
0
last message by duruoqingyun 2 years ago

Request - Compatibility with Deadlock’s loaders

posted by SkyKiwi 2 years ago
General
0
last message by SkyKiwi 2 years ago

Thank you!

posted by jweather 2 years ago
General
0
last message by jweather 2 years ago

Setting cybernetic combinator to depot mode when network signal is empty causes game crash

posted by urko 2 years ago
Bugs
0
last message by urko 2 years ago