Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.
Add GUI for overview
posted by
SpringPizazz
6 months ago
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Ideas & suggestions |
0
last message by
SpringPizazz
6 months ago
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GUI bug
posted by
deanhully
6 months ago
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Bugs |
0
last message by
deanhully
6 months ago
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2.0 Crash
posted by
JGAO
6 months ago
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General |
1
last message by
Eyl
6 months ago
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cybersyn-toggle-gui
posted by
Saken
6 months ago
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Bugs |
2
last message by
Saken
6 months ago
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How to implement Provider Priority?
posted by
jonasrejman
6 months ago
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General |
0
last message by
jonasrejman
6 months ago
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Trains not refuelling
posted by
Nerby5
7 months ago
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Bugs |
2
last message by
Nerby5
7 months ago
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Depot train limit ignored
posted by
Kenira
8 months ago
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Bugs |
2
last message by
Criperum
8 months ago
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Feature Request: additional station control signals
posted by
In-space
9 months ago
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Ideas & suggestions |
0
last message by
In-space
9 months ago
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Multi-item provider stations
posted by
zeailton
10 months ago
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General |
1
last message by
kvaj
9 months ago
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Separate fluid threshold and item threshold
posted by
protocol_1903
10 months ago
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General |
1
last message by
VegaTheLich
10 months ago
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Station Control seem to not work as described
posted by
Stranger92
1 year, 1 month ago
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Bugs |
3
last message by
ramyalexis
10 months ago
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Remove of create_direct_to_station_order
posted by
Garthwas
1 year, 15 days ago
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Ideas & suggestions |
2
last message by
xxell
11 months ago
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Red "S" on station combimator
posted by
Serjevski
1 year, 25 days ago
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General |
2
last message by
NeveHanter
1 year, 25 days ago
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Provider priority
posted by
AivanF
1 year, 3 months ago
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Bugs |
4
last message by
NeveHanter
1 year, 25 days ago
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Color Indicators For Train/Station State
posted by
VivvyInks
1 year, 1 month ago
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Ideas & suggestions |
0
last message by
VivvyInks
1 year, 1 month ago
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Allow requester station inactivity condition
posted by
tessa
1 year, 1 month ago
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General |
1
last message by
tessa
1 year, 1 month ago
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train limit doesn't seem to work
posted by
CTALKEP_
1 year, 1 month ago
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Bugs |
0
last message by
CTALKEP_
1 year, 1 month ago
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Manager showing requested below the threshold
posted by
Simsmax
1 year, 11 months ago
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General |
3
last message by
Simsmax
1 year, 2 months ago
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Request: In Progress Notifications and Indicators
posted by
Jay_Raynor
1 year, 2 months ago
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Ideas & suggestions |
0
last message by
Jay_Raynor
1 year, 2 months ago
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bulk rail loader
posted by
PeterPPA
2 years ago
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Ideas & suggestions |
2
last message by
Jay_Raynor
1 year, 2 months ago
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How to do it?
posted by
PressNT
1 year, 2 months ago
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General |
0
last message by
PressNT
1 year, 2 months ago
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Bug when deleting depot
posted by
buxomant
1 year, 3 months ago
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Bugs |
1
last message by
CricketB
1 year, 3 months ago
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Return to depot should go by name, not by coordinates
posted by
fbeausoleil
1 year, 4 months ago
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Bugs |
3
last message by
Luexa
1 year, 3 months ago
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Unexpected behaviour when station limit is set to zero by circuit
posted by
Niedzwiedzislaw
1 year, 4 months ago
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General |
0
last message by
Niedzwiedzislaw
1 year, 4 months ago
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Trains set to manual
posted by
Daandriks
1 year, 5 months ago
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Bugs |
2
last message by
Daandriks
1 year, 4 months ago
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On changing timeout time of "stuck train" causes crash?
posted by
Cosmoros
1 year, 4 months ago
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Bugs |
5
last message by
Cosmoros
1 year, 4 months ago
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Picker Inventory Tools
posted by
Saken
1 year, 7 months ago
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Bugs |
1
last message by
PiggyWhiskey
1 year, 5 months ago
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bug - train going rogue after stopping at a depot stop without cybernetic combinator
posted by
Thadrax
1 year, 5 months ago
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Bugs |
0
last message by
Thadrax
1 year, 5 months ago
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Request - Ability to interact with Cybernetic Combinator from map view
posted by
Aurensar
1 year, 6 months ago
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General |
1
last message by
Kanrethad
1 year, 6 months ago
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bug
posted by
duruoqingyun
1 year, 6 months ago
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Bugs |
0
last message by
duruoqingyun
1 year, 6 months ago
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Request - Compatibility with Deadlock’s loaders
posted by
SkyKiwi
1 year, 6 months ago
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General |
0
last message by
SkyKiwi
1 year, 6 months ago
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Thank you!
posted by
jweather
1 year, 6 months ago
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General |
0
last message by
jweather
1 year, 6 months ago
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Setting cybernetic combinator to depot mode when network signal is empty causes game crash
posted by
urko
1 year, 7 months ago
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Bugs |
0
last message by
urko
1 year, 7 months ago
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Duplicate Orders
posted by
Whitecold
1 year, 7 months ago
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General |
0
last message by
Whitecold
1 year, 7 months ago
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Multiple stations with same name possible?
posted by
Ants1011
1 year, 8 months ago
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General |
1
last message by
ItsBeeeees
1 year, 8 months ago
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Question around empty trains being triggered
posted by
gbrhaz
1 year, 8 months ago
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General |
0
last message by
gbrhaz
1 year, 8 months ago
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Network signal affects Fluid and Solid trains differently.
posted by
Kallinger
1 year, 9 months ago
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Bugs |
0
last message by
Kallinger
1 year, 9 months ago
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Click on combinator crash
posted by
raghy
1 year, 10 months ago
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Bugs |
5
last message by
DarkwingGT
1 year, 9 months ago
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Add check for 1x2 loaders
posted by
RockPaperKatana
1 year, 10 months ago
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General |
0
last message by
RockPaperKatana
1 year, 10 months ago
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Crash
posted by
MrTigr
1 year, 10 months ago
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Bugs |
0
last message by
MrTigr
1 year, 10 months ago
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Items left in inserter hand?
posted by
mglauche
2 years ago
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General |
3
last message by
download13
1 year, 10 months ago
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bug
posted by
MrTigr
1 year, 10 months ago
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Bugs |
0
last message by
MrTigr
1 year, 10 months ago
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Multiple Requester Stops With the Same Name Should Act As One Request Stop
posted by
ubbx
1 year, 11 months ago
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General |
1
last message by
ubbx
1 year, 11 months ago
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Compatibility with Vanilla Loaders (and Advanced Belts)
posted by
Kaliah
1 year, 11 months ago
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Ideas & suggestions |
0
last message by
Kaliah
1 year, 11 months ago
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Can Requests wait for full inventory?
posted by
ixu
1 year, 11 months ago
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General |
0
last message by
ixu
1 year, 11 months ago
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Pls Help, it doesnt start at all
posted by
tarsuss
1 year, 11 months ago
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General |
0
last message by
tarsuss
1 year, 11 months ago
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Possible Incompatibility with "Better Bots Technologies (Updated) (1.3.11)"
posted by
Rayregula
1 year, 11 months ago
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Bugs |
1
last message by
Rayregula
1 year, 11 months ago
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ESC Key on Cybersyn UI
posted by
Doddler
1 year, 11 months ago
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Ideas & suggestions |
0
last message by
Doddler
1 year, 11 months ago
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new game start up error
posted by
talem
2 years ago
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Bugs |
1
last message by
lesbian_mami
2 years ago
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No new Shedules created
posted by
Boltar_Odinson
2 years ago
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Bugs |
0
last message by
Boltar_Odinson
2 years ago
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