Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
34.0K
Logistics Trains Circuit network

We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.

Add GUI for overview

posted by SpringPizazz 6 months ago
Ideas & suggestions
0
last message by SpringPizazz 6 months ago

GUI bug

posted by deanhully 6 months ago
Bugs
0
last message by deanhully 6 months ago

2.0 Crash

posted by JGAO 6 months ago
General
1
last message by Eyl 6 months ago

cybersyn-toggle-gui

posted by Saken 6 months ago
Bugs
2
last message by Saken 6 months ago

How to implement Provider Priority?

posted by jonasrejman 6 months ago
General
0
last message by jonasrejman 6 months ago

Trains not refuelling

posted by Nerby5 7 months ago
Bugs
2
last message by Nerby5 7 months ago

Depot train limit ignored

posted by Kenira 8 months ago
Bugs
2
last message by Criperum 8 months ago

Feature Request: additional station control signals

posted by In-space 9 months ago
Ideas & suggestions
0
last message by In-space 9 months ago

Multi-item provider stations

posted by zeailton 10 months ago
General
1
last message by kvaj 9 months ago

Separate fluid threshold and item threshold

posted by protocol_1903 10 months ago
General
1
last message by VegaTheLich 10 months ago

Station Control seem to not work as described

posted by Stranger92 1 year, 1 month ago
Bugs
3
last message by ramyalexis 10 months ago

Remove of create_direct_to_station_order

posted by Garthwas 1 year, 15 days ago
Ideas & suggestions
2
last message by xxell 11 months ago

Red "S" on station combimator

posted by Serjevski 1 year, 25 days ago
General
2
last message by NeveHanter 1 year, 25 days ago

Provider priority

posted by AivanF 1 year, 3 months ago
Bugs
4
last message by NeveHanter 1 year, 25 days ago

Color Indicators For Train/Station State

posted by VivvyInks 1 year, 1 month ago
Ideas & suggestions
0
last message by VivvyInks 1 year, 1 month ago

Allow requester station inactivity condition

posted by tessa 1 year, 1 month ago
General
1
last message by tessa 1 year, 1 month ago

train limit doesn't seem to work

posted by CTALKEP_ 1 year, 1 month ago
Bugs
0
last message by CTALKEP_ 1 year, 1 month ago

Manager showing requested below the threshold

posted by Simsmax 1 year, 11 months ago
General
3
last message by Simsmax 1 year, 2 months ago

Request: In Progress Notifications and Indicators

posted by Jay_Raynor 1 year, 2 months ago
Ideas & suggestions
0
last message by Jay_Raynor 1 year, 2 months ago

bulk rail loader

posted by PeterPPA 2 years ago
Ideas & suggestions
2
last message by Jay_Raynor 1 year, 2 months ago

How to do it?

posted by PressNT 1 year, 2 months ago
General
0
last message by PressNT 1 year, 2 months ago

Bug when deleting depot

posted by buxomant 1 year, 3 months ago
Bugs
1
last message by CricketB 1 year, 3 months ago

Return to depot should go by name, not by coordinates

posted by fbeausoleil 1 year, 4 months ago
Bugs
3
last message by Luexa 1 year, 3 months ago

Unexpected behaviour when station limit is set to zero by circuit

posted by Niedzwiedzislaw 1 year, 4 months ago
General
0
last message by Niedzwiedzislaw 1 year, 4 months ago

Trains set to manual

posted by Daandriks 1 year, 5 months ago
Bugs
2
last message by Daandriks 1 year, 4 months ago

On changing timeout time of "stuck train" causes crash?

posted by Cosmoros 1 year, 4 months ago
Bugs
5
last message by Cosmoros 1 year, 4 months ago

Picker Inventory Tools

posted by Saken 1 year, 7 months ago
Bugs
1
last message by PiggyWhiskey 1 year, 5 months ago

bug - train going rogue after stopping at a depot stop without cybernetic combinator

posted by Thadrax 1 year, 5 months ago
Bugs
0
last message by Thadrax 1 year, 5 months ago

Request - Ability to interact with Cybernetic Combinator from map view

posted by Aurensar 1 year, 6 months ago
General
1
last message by Kanrethad 1 year, 6 months ago

bug

posted by duruoqingyun 1 year, 6 months ago
Bugs
0
last message by duruoqingyun 1 year, 6 months ago

Request - Compatibility with Deadlock’s loaders

posted by SkyKiwi 1 year, 6 months ago
General
0
last message by SkyKiwi 1 year, 6 months ago

Thank you!

posted by jweather 1 year, 6 months ago
General
0
last message by jweather 1 year, 6 months ago

Setting cybernetic combinator to depot mode when network signal is empty causes game crash

posted by urko 1 year, 7 months ago
Bugs
0
last message by urko 1 year, 7 months ago

Duplicate Orders

posted by Whitecold 1 year, 7 months ago
General
0
last message by Whitecold 1 year, 7 months ago

Multiple stations with same name possible?

posted by Ants1011 1 year, 8 months ago
General
1
last message by ItsBeeeees 1 year, 8 months ago

Question around empty trains being triggered

posted by gbrhaz 1 year, 8 months ago
General
0
last message by gbrhaz 1 year, 8 months ago

Network signal affects Fluid and Solid trains differently.

posted by Kallinger 1 year, 9 months ago
Bugs
0
last message by Kallinger 1 year, 9 months ago

Click on combinator crash

posted by raghy 1 year, 10 months ago
Bugs
5
last message by DarkwingGT 1 year, 9 months ago

Add check for 1x2 loaders

posted by RockPaperKatana 1 year, 10 months ago
General
0
last message by RockPaperKatana 1 year, 10 months ago

Crash

posted by MrTigr 1 year, 10 months ago
Bugs
0
last message by MrTigr 1 year, 10 months ago

Items left in inserter hand?

posted by mglauche 2 years ago
General
3
last message by download13 1 year, 10 months ago

bug

posted by MrTigr 1 year, 10 months ago
Bugs
0
last message by MrTigr 1 year, 10 months ago

Multiple Requester Stops With the Same Name Should Act As One Request Stop

posted by ubbx 1 year, 11 months ago
General
1
last message by ubbx 1 year, 11 months ago

Compatibility with Vanilla Loaders (and Advanced Belts)

posted by Kaliah 1 year, 11 months ago
Ideas & suggestions
0
last message by Kaliah 1 year, 11 months ago

Can Requests wait for full inventory?

posted by ixu 1 year, 11 months ago
General
0
last message by ixu 1 year, 11 months ago

Pls Help, it doesnt start at all

posted by tarsuss 1 year, 11 months ago
General
0
last message by tarsuss 1 year, 11 months ago

Possible Incompatibility with "Better Bots Technologies (Updated) (1.3.11)"

posted by Rayregula 1 year, 11 months ago
Bugs
1
last message by Rayregula 1 year, 11 months ago

ESC Key on Cybersyn UI

posted by Doddler 1 year, 11 months ago
Ideas & suggestions
0
last message by Doddler 1 year, 11 months ago

new game start up error

posted by talem 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

No new Shedules created

posted by Boltar_Odinson 2 years ago
Bugs
0
last message by Boltar_Odinson 2 years ago