Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
We have a discord now!
Please direct bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.
Allow-list on different sized trains
posted by
urko
1 year, 5 months ago
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General |
1
last message by
lesbian_mami
1 year, 5 months ago
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Lock non-filtered slots
posted by
Blackclaws
1 year, 5 months ago
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Ideas & suggestions |
2
last message by
lesbian_mami
1 year, 5 months ago
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Debug output?
posted by
tario
1 year, 5 months ago
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General |
1
last message by
lesbian_mami
1 year, 5 months ago
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Quick Start setup doesn't work with tiny station inventory
posted by
Carl_the_Wimp
1 year, 5 months ago
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Bugs |
3
last message by
lesbian_mami
1 year, 5 months ago
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Implementing the Universal Station
posted by
MsNostromo
1 year, 5 months ago
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General |
3
last message by
MsNostromo
1 year, 5 months ago
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Pyanodon - Requires Py science pack 3
posted by
DarkwingGT
1 year, 5 months ago
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Bugs |
5
last message by
lesbian_mami
1 year, 5 months ago
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NREs related to deconstructing train stops and placing Cybernetic Combinators
posted by
VanVanitas
1 year, 5 months ago
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Bugs |
1
last message by
lesbian_mami
1 year, 5 months ago
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ChangeLog
posted by
ramyalexis
1 year, 5 months ago
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Ideas & suggestions |
1
last message by
lesbian_mami
1 year, 5 months ago
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NRE when switching Cybernetic Combinator from Fuel Loader mode to another mode
posted by
VanVanitas
1 year, 5 months ago
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Bugs |
1
last message by
lesbian_mami
1 year, 5 months ago
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NRE when Wagon Control is placed beside Requester Station
posted by
VanVanitas
1 year, 5 months ago
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Bugs |
5
last message by
VanVanitas
1 year, 5 months ago
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item-specific priority
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
7
last message by
lesbian_mami
1 year, 5 months ago
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Priority and station naming
posted by
Yamitatsu
1 year, 5 months ago
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General |
3
last message by
Yamitatsu
1 year, 5 months ago
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[1.0.9] depot network signal
posted by
Xeraph
1 year, 5 months ago
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Bugs |
1
last message by
lesbian_mami
1 year, 5 months ago
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extending refuel function
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
11
last message by
Xeraph
1 year, 5 months ago
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Multiplayer support
posted by
Hyos
1 year, 5 months ago
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Ideas & suggestions |
5
last message by
Hyos
1 year, 5 months ago
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Depots that can hold trains with full cargo
posted by
Shadowreaper
1 year, 5 months ago
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Ideas & suggestions |
6
last message by
EvilPLa
1 year, 5 months ago
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planning algorithm
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
3
last message by
Xeraph
1 year, 5 months ago
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NRE when delivery request is made
posted by
VanVanitas
1 year, 5 months ago
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Bugs |
5
last message by
VanVanitas
1 year, 5 months ago
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HELP
posted by
notnotmelon
1 year, 5 months ago
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General |
2
last message by
notnotmelon
1 year, 5 months ago
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The king is dead hallelujah
posted by
Shadowreaper
1 year, 5 months ago
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General |
1
last message by
lesbian_mami
1 year, 5 months ago
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