Hey!
Love the mod! I'm having trouble coming up with a coherent trash handling scheme though. Before I was using automated train logistics (LTN first, now Cybersyn) I would just have an extra wagon on the back of the "universal" train that I'd dump trash into (i.e. stuff that has been placed in "storage chests" in the outposts) and then in the base, I'd unload that wagon into active provider chests that would send items either to where they go or to base-local storage chests.
At first I thought I could do this with Cybersyn too; just smack an extra wagon on and let it "hitchhike" on the Cybersyn trains. But I quickly ran into a problem, because the Cybersyn delivery trains are set to stay at a station until "empty cargo inventory" which obviously doesn't happen when trash has been loaded on.
Then I thought I'd set up a system where I'd send trash contents back to the base using a circuit network, and have a station request those items, which kind of works, but a problem I'm running into there is that these trash chests sometimes have their items taken back out (say I destruct and rebuild something; those items will briefly find themselves in the trash chests) and then when the train arrives, its wait condition will never be satisfied, and the train gets stuck waiting for items that never arrive.
I feel like I'm running out of ideas. Does anyone have a better one? 😅