Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
6 months ago
1.1
15.4K
Logistics Trains Circuit network

We have a discord now!
Please direct bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.

Remove of create_direct_to_station_order

posted by Garthwas 5 days ago
Ideas & suggestions
0
last message by Garthwas 5 days ago

Red "S" on station combimator

posted by Serjevski 14 days ago
General
2
last message by NeveHanter 14 days ago

Provider priority

posted by AivanF 3 months ago
Bugs
4
last message by NeveHanter 14 days ago

Color Indicators For Train/Station State

posted by Violet_Scarelli 23 days ago
Ideas & suggestions
0
last message by Violet_Scarelli 23 days ago

Allow requester station inactivity condition

posted by tessa 26 days ago
General
1
last message by tessa 25 days ago

Station Control seem to not work as described

posted by Stranger92 a month ago
Bugs
0
last message by Stranger92 a month ago

train limit doesn't seem to work

posted by CTALKEP_ a month ago
Bugs
0
last message by CTALKEP_ a month ago

Manager showing requested below the threshold

posted by Simsmax 11 months ago
General
3
last message by Simsmax 2 months ago

Request: In Progress Notifications and Indicators

posted by Jay_Raynor 2 months ago
Ideas & suggestions
0
last message by Jay_Raynor 2 months ago

bulk rail loader

posted by PeterPPA 11 months ago
Ideas & suggestions
2
last message by Jay_Raynor 2 months ago

How to do it?

posted by PressNT 2 months ago
General
0
last message by PressNT 2 months ago

Bug when deleting depot

posted by buxomant 3 months ago
Bugs
1
last message by CricketB 3 months ago

Return to depot should go by name, not by coordinates

posted by fbeausoleil 3 months ago
Bugs
3
last message by Luexa 3 months ago

Unexpected behaviour when station limit is set to zero by circuit

posted by Niedzwiedzislaw 3 months ago
General
0
last message by Niedzwiedzislaw 3 months ago

Trains set to manual

posted by Daandriks 5 months ago
Bugs
2
last message by Daandriks 4 months ago

On changing timeout time of "stuck train" causes crash?

posted by Order_Prerogative 4 months ago
Bugs
5
last message by Order_Prerogative 4 months ago

cargo ships

posted by drdozer 6 months ago
General
2
last message by KeplerDev 4 months ago

Picker Inventory Tools

posted by Saken 7 months ago
Bugs
1
last message by PiggyWhiskey 5 months ago

bug - train going rogue after stopping at a depot stop without cybernetic combinator

posted by Thadrax 5 months ago
Bugs
0
last message by Thadrax 5 months ago

Request - Ability to interact with Cybernetic Combinator from map view

posted by Aurensar 6 months ago
General
1
last message by Kanrethad 5 months ago

bug

posted by duruoqingyun 6 months ago
Bugs
0
last message by duruoqingyun 6 months ago

Request - Compatibility with Deadlock’s loaders

posted by SkyKiwi 6 months ago
General
0
last message by SkyKiwi 6 months ago

Thank you!

posted by jweather 6 months ago
General
0
last message by jweather 6 months ago

Setting cybernetic combinator to depot mode when network signal is empty causes game crash

posted by urko 7 months ago
Bugs
0
last message by urko 7 months ago

Duplicate Orders

posted by Whitecold 7 months ago
General
0
last message by Whitecold 7 months ago

Multiple stations with same name possible?

posted by Ants1011 7 months ago
General
1
last message by ItsBeeeees 7 months ago

Question around empty trains being triggered

posted by gbrhaz 8 months ago
General
0
last message by gbrhaz 8 months ago

Network signal affects Fluid and Solid trains differently.

posted by Kallinger 9 months ago
Bugs
0
last message by Kallinger 9 months ago

Click on combinator crash

posted by raghy 10 months ago
Bugs
5
last message by DarkwingGT 9 months ago

Add check for 1x2 loaders

posted by RockPaperKatana 10 months ago
General
0
last message by RockPaperKatana 10 months ago

Crash

posted by MrTigr 10 months ago
Bugs
0
last message by MrTigr 10 months ago

Items left in inserter hand?

posted by mglauche 1 year, 10 days ago
General
3
last message by download13 10 months ago

bug

posted by MrTigr 10 months ago
Bugs
0
last message by MrTigr 10 months ago

Separate thresholds for items and fluid?

posted by Ferd1691 11 months ago
General
1
last message by Ferd1691 10 months ago

Multiple Requester Stops With the Same Name Should Act As One Request Stop

posted by ubbx 10 months ago
General
1
last message by ubbx 10 months ago

Compatibility with Vanilla Loaders (and Advanced Belts)

posted by Kaliah 10 months ago
Ideas & suggestions
0
last message by Kaliah 10 months ago

Can Requests wait for full inventory?

posted by ixu 11 months ago
General
0
last message by ixu 11 months ago

Pls Help, it doesnt start at all

posted by tarsuss 11 months ago
General
0
last message by tarsuss 11 months ago

Possible Incompatibility with "Better Bots Technologies (Updated) (1.3.11)"

posted by Rayregula 11 months ago
Bugs
1
last message by Rayregula 11 months ago

ESC Key on Cybersyn UI

posted by Doddler 11 months ago
Ideas & suggestions
0
last message by Doddler 11 months ago

new game start up error

posted by talem 11 months ago
Bugs
1
last message by lesbian_mami 11 months ago

No new Shedules created

posted by Boltar_Odinson 11 months ago
Bugs
0
last message by Boltar_Odinson 11 months ago

non-recoverable error

posted by 0n0w1c 1 year, 4 days ago
Bugs
4
last message by 0n0w1c 1 year, 3 days ago

Error / Crash - Map Won't Load

posted by Cobai 1 year, 5 days ago
General
1
last message by Cobai 1 year, 5 days ago

debug mode and autoallow

posted by trampek 1 year, 15 days ago
Ideas & suggestions
0
last message by trampek 1 year, 15 days ago

Request for clarification

posted by DarkwingGT 1 year, 1 month ago
General
0
last message by DarkwingGT 1 year, 1 month ago

Newly built requesters don't come first in round robin order

posted by torne 1 year, 1 month ago
Bugs
1
last message by torne 1 year, 1 month ago

Automatic allow-list does not properly recognize smaller (modded) wagons

posted by Hodhandr 1 year, 1 month ago
Bugs
1
last message by Hodhandr 1 year, 1 month ago

Auto allow list not working on 10 st rail

posted by cynicthnkr 1 year, 2 months ago
Bugs
5
last message by cynicthnkr 1 year, 1 month ago

"Manager UI of some sort?

posted by Malidictus 1 year, 4 months ago
General
4
last message by OneWheelDude 1 year, 2 months ago