Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
We have a discord now!
Please direct bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.
Remove of create_direct_to_station_order
posted by
Garthwas
5 days ago
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Ideas & suggestions |
0
last message by
Garthwas
5 days ago
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Red "S" on station combimator
posted by
Serjevski
14 days ago
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General |
2
last message by
NeveHanter
14 days ago
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Provider priority
posted by
AivanF
3 months ago
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Bugs |
4
last message by
NeveHanter
14 days ago
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Color Indicators For Train/Station State
posted by
Violet_Scarelli
23 days ago
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Ideas & suggestions |
0
last message by
Violet_Scarelli
23 days ago
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Allow requester station inactivity condition
posted by
tessa
26 days ago
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General |
1
last message by
tessa
25 days ago
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Station Control seem to not work as described
posted by
Stranger92
a month ago
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Bugs |
0
last message by
Stranger92
a month ago
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train limit doesn't seem to work
posted by
CTALKEP_
a month ago
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Bugs |
0
last message by
CTALKEP_
a month ago
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Manager showing requested below the threshold
posted by
Simsmax
11 months ago
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General |
3
last message by
Simsmax
2 months ago
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Request: In Progress Notifications and Indicators
posted by
Jay_Raynor
2 months ago
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Ideas & suggestions |
0
last message by
Jay_Raynor
2 months ago
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bulk rail loader
posted by
PeterPPA
11 months ago
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Ideas & suggestions |
2
last message by
Jay_Raynor
2 months ago
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How to do it?
posted by
PressNT
2 months ago
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General |
0
last message by
PressNT
2 months ago
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Bug when deleting depot
posted by
buxomant
3 months ago
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Bugs |
1
last message by
CricketB
3 months ago
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Return to depot should go by name, not by coordinates
posted by
fbeausoleil
3 months ago
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Bugs |
3
last message by
Luexa
3 months ago
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Unexpected behaviour when station limit is set to zero by circuit
posted by
Niedzwiedzislaw
3 months ago
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General |
0
last message by
Niedzwiedzislaw
3 months ago
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Trains set to manual
posted by
Daandriks
5 months ago
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Bugs |
2
last message by
Daandriks
4 months ago
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On changing timeout time of "stuck train" causes crash?
posted by
Order_Prerogative
4 months ago
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Bugs |
5
last message by
Order_Prerogative
4 months ago
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cargo ships
posted by
drdozer
6 months ago
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General |
2
last message by
KeplerDev
4 months ago
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Picker Inventory Tools
posted by
Saken
7 months ago
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Bugs |
1
last message by
PiggyWhiskey
5 months ago
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bug - train going rogue after stopping at a depot stop without cybernetic combinator
posted by
Thadrax
5 months ago
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Bugs |
0
last message by
Thadrax
5 months ago
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Request - Ability to interact with Cybernetic Combinator from map view
posted by
Aurensar
6 months ago
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General |
1
last message by
Kanrethad
5 months ago
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bug
posted by
duruoqingyun
6 months ago
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Bugs |
0
last message by
duruoqingyun
6 months ago
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Request - Compatibility with Deadlock’s loaders
posted by
SkyKiwi
6 months ago
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General |
0
last message by
SkyKiwi
6 months ago
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Thank you!
posted by
jweather
6 months ago
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General |
0
last message by
jweather
6 months ago
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Setting cybernetic combinator to depot mode when network signal is empty causes game crash
posted by
urko
7 months ago
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Bugs |
0
last message by
urko
7 months ago
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Duplicate Orders
posted by
Whitecold
7 months ago
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General |
0
last message by
Whitecold
7 months ago
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Multiple stations with same name possible?
posted by
Ants1011
7 months ago
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General |
1
last message by
ItsBeeeees
7 months ago
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Question around empty trains being triggered
posted by
gbrhaz
8 months ago
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General |
0
last message by
gbrhaz
8 months ago
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Network signal affects Fluid and Solid trains differently.
posted by
Kallinger
9 months ago
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Bugs |
0
last message by
Kallinger
9 months ago
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Click on combinator crash
posted by
raghy
10 months ago
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Bugs |
5
last message by
DarkwingGT
9 months ago
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Add check for 1x2 loaders
posted by
RockPaperKatana
10 months ago
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General |
0
last message by
RockPaperKatana
10 months ago
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Crash
posted by
MrTigr
10 months ago
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Bugs |
0
last message by
MrTigr
10 months ago
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Items left in inserter hand?
posted by
mglauche
1 year, 10 days ago
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General |
3
last message by
download13
10 months ago
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bug
posted by
MrTigr
10 months ago
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Bugs |
0
last message by
MrTigr
10 months ago
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Separate thresholds for items and fluid?
posted by
Ferd1691
11 months ago
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General |
1
last message by
Ferd1691
10 months ago
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Multiple Requester Stops With the Same Name Should Act As One Request Stop
posted by
ubbx
10 months ago
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General |
1
last message by
ubbx
10 months ago
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Compatibility with Vanilla Loaders (and Advanced Belts)
posted by
Kaliah
10 months ago
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Ideas & suggestions |
0
last message by
Kaliah
10 months ago
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Can Requests wait for full inventory?
posted by
ixu
11 months ago
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General |
0
last message by
ixu
11 months ago
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Pls Help, it doesnt start at all
posted by
tarsuss
11 months ago
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General |
0
last message by
tarsuss
11 months ago
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Possible Incompatibility with "Better Bots Technologies (Updated) (1.3.11)"
posted by
Rayregula
11 months ago
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Bugs |
1
last message by
Rayregula
11 months ago
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ESC Key on Cybersyn UI
posted by
Doddler
11 months ago
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Ideas & suggestions |
0
last message by
Doddler
11 months ago
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new game start up error
posted by
talem
11 months ago
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Bugs |
1
last message by
lesbian_mami
11 months ago
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No new Shedules created
posted by
Boltar_Odinson
11 months ago
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Bugs |
0
last message by
Boltar_Odinson
11 months ago
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non-recoverable error
posted by
0n0w1c
1 year, 4 days ago
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Bugs |
4
last message by
0n0w1c
1 year, 3 days ago
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Error / Crash - Map Won't Load
posted by
Cobai
1 year, 5 days ago
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General |
1
last message by
Cobai
1 year, 5 days ago
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debug mode and autoallow
posted by
trampek
1 year, 15 days ago
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Ideas & suggestions |
0
last message by
trampek
1 year, 15 days ago
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Request for clarification
posted by
DarkwingGT
1 year, 1 month ago
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General |
0
last message by
DarkwingGT
1 year, 1 month ago
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Newly built requesters don't come first in round robin order
posted by
torne
1 year, 1 month ago
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Bugs |
1
last message by
torne
1 year, 1 month ago
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Automatic allow-list does not properly recognize smaller (modded) wagons
posted by
Hodhandr
1 year, 1 month ago
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Bugs |
1
last message by
Hodhandr
1 year, 1 month ago
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Auto allow list not working on 10 st rail
posted by
cynicthnkr
1 year, 2 months ago
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Bugs |
5
last message by
cynicthnkr
1 year, 1 month ago
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"Manager UI of some sort?
posted by
Malidictus
1 year, 4 months ago
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General |
4
last message by
OneWheelDude
1 year, 2 months ago
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