Malidictus

Mods by Malidictus

Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
9 months ago
1.1 - 2.0
2.37K
Mining Fluids Manufacturing

Rocket Assembly Kit


Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.

Tweaks
9 months ago
2.0
2.01K
Manufacturing

Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
3 months ago
2.0
1.64K
Mining Fluids Manufacturing

Electric Transmission Tower


Adds an electric transmission tower with extremely long wire connection distance and a large footprint. Optionally buildable on water.

Content
6 months ago
2.0
1.14K
Circuit network Power

LJD Vehicles (continued)


Adds a large hauling truck with customisable inventory size

Content
4 months ago
2.0
893
Transportation Storage

Deep Mine Oil


Adds an Oil recipe to Deep Mines from the Deep Mine mod.

Content
2 years ago
1.1
867
Fluids

Car Logistics


Enables logistics for the Car when you research Logistics. Also enables remote driving for the car.

Tweaks
9 months ago
2.0
473
Transportation Logistic network

No Timed Spoilage


Removes spoilage from all items (with exceptions), and introduces a Fermentation Plant to spoil them, instead.

Content
3 months ago
2.0
366
Manufacturing

Simple Wood Dissolution


Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.

Content
a month ago
2.0
305
Manufacturing

Nauvis Farming


Adds extended support for wood, fish and biter farming on Nauvis, including food and nutrients production

Content
3 months ago
2.0
198
Manufacturing

Casting Without Calcite


Lightweight mod to remove the Calcite cost of smelting ores into molten metals

Tweaks
4 months ago
2.0
187
Manufacturing

Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
17 days ago
2.0
178
Manufacturing

Sulfur from Sulfuric Acid


Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly

Tweaks
4 months ago
2.0
170
Fluids

Terrain Domination Tools


Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.

Tweaks
a month ago
2.0
163
Environment

Planetary Fuels


Adds variants of Nuclear Fuel specific to some non-Nauvis planets.

Content
3 months ago
2.0
161
Manufacturing Power

Deterministic Seeds


Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.

Tweaks
4 months ago
2.0
117

Settings for Big Accumulator


Adds some basic settings for the Big Accumulator mods

Tweaks
4 months ago
2.0
101

Deadlock Stacking For Picks


This mod adds some Deadlock stacking recipes for Picklock' mods' resources. No recipes provided for machines.

4 years ago
1.1
74

What's a Spoiling Plant?


Adds integration between Whats a Spoilage and Spoiling Plant

Tweaks
4 months ago
2.0
63
Manufacturing

Energy Compression


Adds Powercells, which can be used to provide finite power to remote locations.

Content
3 months ago
2.0
60
Power