Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
a day ago
1.1 - 2.0
894
Mining Fluids Manufacturing
Owner:
Malidictus
Source:
N/A
Homepage:
N/A
License:
MIT
Created:
1 year, 6 months ago
Latest Version:
1.1.3 (a day ago)
Factorio version:
1.1 - 2.0
Downloaded by:
894 users

Harness the power of quantum instability in order to break minable ores down to an Unstable Isotope, then process this Isotope into other minable ores. The rules are as follows:

  • All ores can be broken down in the Alchemical Furnace (a new structure). This produces Unstable Isotope fluid at a rate of 1-10.
  • Ore Synthesis recipes are available for all basic ores (Iron/Copper/stone/coal). These cost 20 Unstable Isotope to generate 1 ore, producing basic ores at a 50% loss.
  • A Basic Ore Generation recipe is available, which produces a spread of basic ores and Unstable isotope. This costs 2 Unstable Isotope and produces 1 of each result at 50% probability.
  • Advanced Ore Generation recipes are available for every other ore. These cost 2 Unstable Isotope and produce the specified primary ore, basic ores and Unstable Regolith at a probability of 80% for the primary ore and 10% for everything else.
  • Unstable Regolith is a junk product that's not used for anything. It can be disposed of in the Alchemical Furnace, in return for Unstable Isotope.
  • Every stat mentioned above can be tweaked in Mod Settings, along with crafting speed and a few other things. Check each setting's tooltips for more information.

The above recipes are gated behind 3 Technologies:

  • Alchemical Ore Conversion: Unlocks the Alchemical Furnace, all Unstable Recipes and Stable recipes for basic ores. Requires Oil Processing
  • Basic Ore Generation: Unlocks the Basic Ore Generation recipe. Requires Advanced oil processing and Alchemical Ore Conversion.
  • Advanced Ore Generation: Unlocks Advanced Ore Generation recipes for non-basic ores. Requires Basic Ore Generation.

And remember - this isn't magic. You're not a wizard pouring coloured liquids between beakers. This is science! You're an engineer pumping coloured liquids between industrial facilities. There's a world of difference.

Space Age:

Alchemical Ore Conversion is now compatible with Space Age, and in what I consider to be a "good" way. By default, Stable recipes will be generated for basic ores only - Iron Ore, Copper Ore, Stone, Coal. Unstable recipes will be generated for everything but Scrap (as that's really not an ore). To generate anything besides those, you'll need a couple of new Ore Generation technologies. Those consume Water and Unstable Isotope to produce a spread of ores with various probabilities. So basic ores convert into each other at a loss, advanced ores are generated in a random manner and need to be sorted/filtered/etc. Consequently, I'm removing the "Cheats" tag, for this is no longer a cheat in my opinion.