Harness the power of quantum instability in order to break minable ores down to an Unstable Isotope, then process this Isotope into other minable ores. The rules are as follows:
Dissolution/Reconstitution
- A new machine is introduced - the Alchemical Furnace. This is effectively an Electric furnace which forms the cornerstone of Alchemistry.
- All ores can be broken down in the Alchemical Furnace via Ore Dissolution. This produces Unstable Isotope fluid at a rate of 1-10.
- Unstable Isotope can be reconstituted into basic ores basic ores (Iron/Copper/stone/coal) via Ore Reconstitution recipes. These cost 20 Unstable Isotope to generate 1 ore.
- Due to the Isotope costs, Ore Reconstitution incurs a 50% loss.
- Ore Dissolution and Reconstitution is available after researching the Alchemical Ore Conversion technology.
Generation
- A new ore is introduced: Unstable Regolith. This is a junk ore, which is only good for smelting into Unstable Isotope in an Alchemical Furnace.
- Basic ores can be generated via Basic Ore Generation. This produces a random spread of basic ores along with Unstable Regolith. I costs 2 Unstable Isotope and produces 1 of each result at 50% probability.
- Non-basic ores can be generated via Advanced Ore Generation. This cost 2 Unstable Isotope and produce the specified primary ore at a probability of 80%, along with basic ores and Unstable Regolith at a probability of 10%.
- Advanced Ore Generation of ores not native to the planet of Nauvis is restricted, and can be performed only on the planets from which the ores originate.
- Ore Generation becomes available after researching the Basic Ore Generation and Advanced Ore Generation technologies, for their respective recipes.
Enrichment
- A new machine is introduced - the Ore Compressor. This is effectively a burner furnace which uses Unstable Isotope as fuel. It has a native 50% Quality and 4 additional slots, but can only benefit from Quality Modules and effects.
- All ores can be run through the Ore Compressor via Enrichment recipes. Enrichment recipes output the same ore as they consume, in the same quantity - effectively, doing nothing. However, the resultant ore has a chance to come out at a higher quality.
- Ore not native to the planet of Nauvis can only be enriched on the planet from which they originate.
- Ore enrichment becomes available after researching the Alchemical Ore Enrichment technology.
Customisation
- Recipe stats can be tweaked. Ore and Isotope costs can be tweaked, as can crafting times and the loss from Reconstitution.
- Restrictions can be toggled on and off. This includes the restriction on Reconstitution for non-basic ores, and planetary condition restrictions for non-Nauvis ores.
- Ore Enrichment can be turned off entirely, and will be automatically disabled regardless of setting if the Quality mod is not active.
And remember - this isn't magic. You're not a wizard pouring coloured liquids between beakers. This is science! You're an engineer pumping coloured liquids between industrial facilities. There's a world of difference.