Malidictus

Mods by Malidictus

Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
11 months ago
1.1 - 2.0
2.49K
Mining Fluids Manufacturing

Rocket Assembly Kit


Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.

Tweaks
11 months ago
2.0
2.22K
Manufacturing

Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
21 days ago
2.0
1.77K
Mining Fluids Manufacturing

Electric Transmission Tower


Adds an electric transmission tower with extremely long wire connection distance and a large footprint. Optionally buildable on water.

Content
8 months ago
2.0
1.26K
Circuit network Power

LJD Vehicles (continued)


Adds a large hauling truck with customisable inventory size

Content
7 months ago
2.0
989
Transportation Storage

Deep Mine Oil


Adds an Oil recipe to Deep Mines from the Deep Mine mod.

Content
2 years ago
1.1
870
Fluids

No Timed Spoilage


Removes spoilage from all items (with exceptions), and introduces a Fermentation Plant to spoil them, instead.

Content
20 days ago
2.0
608
Manufacturing

Car Logistics


Enables logistics for the Car when you research Logistics. Also enables remote driving for the car.

Tweaks
1 year, 9 days ago
2.0
505
Transportation Logistic network

Simple Wood Dissolution


Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.

Content
4 months ago
2.0
374
Manufacturing

Planetary Fuels


Adds variants of Nuclear Fuel specific to some non-Nauvis planets.

Content
2 days ago
2.0
296
Manufacturing Power

Nauvis Farming


Adds extended support for wood, fish and biter farming on Nauvis, including food and nutrients production

Content
a month ago
2.0
291
Manufacturing

Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
14 days ago
2.0
265
Manufacturing

Casting Without Calcite


Lightweight mod to remove the Calcite cost of smelting ores into molten metals

Tweaks
7 months ago
2.0
244
Manufacturing

Sulfur from Sulfuric Acid


Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly

Tweaks
7 months ago
2.0
216
Fluids

Terrain Domination Tools


Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.

Tweaks
3 months ago
2.0
205
Environment

Deterministic Seeds


Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.

Tweaks
6 months ago
2.0
150

Settings for Big Accumulator


Adds some basic settings for the Big Accumulator mods

Tweaks
21 days ago
2.0
140

Energy Compression


Adds Powercells, which can be used to provide finite power to remote locations.

Content
6 months ago
2.0
84
Power

What's a Spoiling Plant?


Adds integration between Whats a Spoilage and Spoiling Plant

Tweaks
6 months ago
2.0
80
Manufacturing

Deadlock Stacking For Picks


This mod adds some Deadlock stacking recipes for Picklock' mods' resources. No recipes provided for machines.

4 years ago
1.1
75