Malidictus

Mods by Malidictus

Electric Transmission Tower


Adds an electric transmission tower with extremely long wire connection distance and a large footprint. Optionally buildable on water.

Content
5 days ago
2.0 - 2.1
7.76K
Circuit network Power

Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
5 days ago
1.1 - 2.1
2.83K
Mining Fluids Manufacturing

Rocket Assembly Kit


Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.

Tweaks
4 days ago
2.0 - 2.1
2.56K
Manufacturing

Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
10 months ago
2.0
1.90K
Mining Fluids Manufacturing

No Timed Spoilage


Removes spoilage from all items (with exceptions), and introduces a Fermentation Plant to spoil them, instead.

Content
4 days ago
2.0 - 2.1
1.37K
Manufacturing

LJD Vehicles (continued)


Adds a large hauling truck with customisable inventory size

Content
4 days ago
2.0 - 2.1
1.28K
Transportation Storage

Deep Mine Oil


Adds an Oil recipe to Deep Mines from the Deep Mine mod.

Content
3 years ago
1.1
874
Fluids

Car Logistics


Enables logistics for the Car when you research Logistics. Also enables remote driving for the car.

Tweaks
3 days ago
2.0 - 2.1
791
Transportation Logistic network

Simple Wood Dissolution


Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.

Content
3 days ago
2.0 - 2.1
560
Manufacturing

Nauvis Farming


Adds extended support for wood, fish and biter farming on Nauvis, including food and nutrients production

Content
3 days ago
2.0 - 2.1
488
Manufacturing

Casting Without Calcite


Lightweight mod to remove the Calcite cost of smelting ores into molten metals

Tweaks
3 days ago
2.0 - 2.1
449
Manufacturing

Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
2 days ago
2.0 - 2.1
441
Manufacturing

Sulfur from Sulfuric Acid


Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly

Tweaks
2 days ago
2.0 - 2.1
395
Fluids

Planetary Fuels


Adds variants of Nuclear Fuel specific to some non-Nauvis planets.

Content
3 days ago
2.0 - 2.1
391
Manufacturing Power

Terrain Domination Tools


Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.

Tweaks
5 days ago
2.0 - 2.1
285
Environment

Deterministic Seeds


Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.

Tweaks
2 days ago
2.0 - 2.1
261

Settings for Big Accumulator


Adds some basic settings for the Big Accumulator mods

Tweaks
2 days ago
2.0 - 2.1
189

Quantum Processor Productivity


Adds an infinite productivity technology for Quantum Computers

Tweaks
2 days ago
2.0 - 2.1
168

Energy Compression


Adds Powercells, which can be used to provide finite power to remote locations.

Content
2 days ago
2.0 - 2.1
144
Power

Aquilo Petrochem


Adds a few Aquillo-specific chemistry recipes, for those wishing to develop industry there.

Content
2 days ago
2.0 - 2.1
142
Fluids