Malidictus

Mods by Malidictus

Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
1 year, 9 days ago
1.1 - 2.0
2.50K
Mining Fluids Manufacturing

Rocket Assembly Kit


Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.

Tweaks
1 year, 13 days ago
2.0
2.25K
Manufacturing

Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
a month ago
2.0
1.79K
Mining Fluids Manufacturing

Electric Transmission Tower


Adds an electric transmission tower with extremely long wire connection distance and a large footprint. Optionally buildable on water.

Content
9 months ago
2.0
1.60K
Circuit network Power

LJD Vehicles (continued)


Adds a large hauling truck with customisable inventory size

Content
7 months ago
2.0
1.00K
Transportation Storage

Deep Mine Oil


Adds an Oil recipe to Deep Mines from the Deep Mine mod.

Content
2 years ago
1.1
871
Fluids

No Timed Spoilage


Removes spoilage from all items (with exceptions), and introduces a Fermentation Plant to spoil them, instead.

Content
a month ago
2.0
661
Manufacturing

Car Logistics


Enables logistics for the Car when you research Logistics. Also enables remote driving for the car.

Tweaks
1 year, 29 days ago
2.0
515
Transportation Logistic network

Simple Wood Dissolution


Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.

Content
5 months ago
2.0
388
Manufacturing

Planetary Fuels


Adds variants of Nuclear Fuel specific to some non-Nauvis planets.

Content
22 days ago
2.0
317
Manufacturing Power

Nauvis Farming


Adds extended support for wood, fish and biter farming on Nauvis, including food and nutrients production

Content
2 months ago
2.0
308
Manufacturing

Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
a month ago
2.0
275
Manufacturing

Casting Without Calcite


Lightweight mod to remove the Calcite cost of smelting ores into molten metals

Tweaks
7 months ago
2.0
251
Manufacturing

Sulfur from Sulfuric Acid


Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly

Tweaks
7 months ago
2.0
225
Fluids

Terrain Domination Tools


Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.

Tweaks
4 months ago
2.0
208
Environment

Deterministic Seeds


Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.

Tweaks
7 months ago
2.0
157

Settings for Big Accumulator


Adds some basic settings for the Big Accumulator mods

Tweaks
a month ago
2.0
142

Energy Compression


Adds Powercells, which can be used to provide finite power to remote locations.

Content
6 months ago
2.0
90
Power

What's a Spoiling Plant?


Adds integration between Whats a Spoilage and Spoiling Plant

Tweaks
7 months ago
2.0
86
Manufacturing

Deadlock Stacking For Picks


This mod adds some Deadlock stacking recipes for Picklock' mods' resources. No recipes provided for machines.

4 years ago
1.1
75