Malidictus

Mods by Malidictus

Electric Transmission Tower


Adds an electric transmission tower with extremely long wire connection distance and a large footprint. Optionally buildable on water.

Content
1 year, 4 months ago
2.0
6.63K
Circuit network Power

Biodome Industries


A structure and recipes for growing, harvesting and processing wood and fish.

Content
1 year, 7 months ago
1.1 - 2.0
2.75K
Mining Fluids Manufacturing

Rocket Assembly Kit


Creates an intermediary resource for rocket creation, such that you only need to feed one item to your silo instead of three.

Tweaks
1 year, 7 months ago
2.0
2.49K
Manufacturing

Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
8 months ago
2.0
1.88K
Mining Fluids Manufacturing

No Timed Spoilage


Removes spoilage from all items (with exceptions), and introduces a Fermentation Plant to spoil them, instead.

Content
8 months ago
2.0
1.22K
Manufacturing

LJD Vehicles (continued)


Adds a large hauling truck with customisable inventory size

Content
1 year, 2 months ago
2.0
1.21K
Transportation Storage

Deep Mine Oil


Adds an Oil recipe to Deep Mines from the Deep Mine mod.

Content
3 years ago
1.1
874
Fluids

Car Logistics


Enables logistics for the Car when you research Logistics. Also enables remote driving for the car.

Tweaks
1 year, 7 months ago
2.0
722
Transportation Logistic network

Simple Wood Dissolution


Adds a few simple recipes to Carbon, Coal and Nutrients out of wood.

Content
11 months ago
2.0
509
Manufacturing

Nauvis Farming


Adds extended support for wood, fish and biter farming on Nauvis, including food and nutrients production

Content
9 months ago
2.0
437
Manufacturing

Automated Crushers


Adds three new Crusher variants which can select their recipes automatically. No more need to filter asteroid chunk belts.

Tweaks
5 months ago
2.0
401
Manufacturing

Casting Without Calcite


Lightweight mod to remove the Calcite cost of smelting ores into molten metals

Tweaks
1 year, 2 months ago
2.0
398
Manufacturing

Planetary Fuels


Adds variants of Nuclear Fuel specific to some non-Nauvis planets.

Content
7 months ago
2.0
369
Manufacturing Power

Sulfur from Sulfuric Acid


Lightweight mod to add a recipe for producing Sulfur from Sulfuric Acid directly

Tweaks
1 year, 2 months ago
2.0
325
Fluids

Terrain Domination Tools


Lowers the research requirements and/or cost/limitations for Cliff Explosives, Foundations, Landfill and Rail Supports. Optionally increases Rail Support reach.

Tweaks
11 months ago
2.0
260
Environment

Deterministic Seeds


Changes Yumako and Jellynut Processing recipes to be deterministic. Optionally adds recipes for getting just seeds or byproducts alone.

Tweaks
1 year, 2 months ago
2.0
234

Settings for Big Accumulator


Adds some basic settings for the Big Accumulator mods

Tweaks
8 months ago
2.0
174

Quantum Processor Productivity


Adds an infinite productivity technology for Quantum Computers

Tweaks
7 months ago
2.0
130

What's a Spoiling Plant?


Adds integration between Whats a Spoilage and Spoiling Plant

Tweaks
1 year, 2 months ago
2.0
126
Manufacturing

Energy Compression


Adds Powercells, which can be used to provide finite power to remote locations.

Content
1 year, 1 month ago
2.0
124
Power