Alchemistry


Convert ores into an unstable isotope, convert that isotope back into an ore of your choice.

Content
a day ago
1.1 - 2.0
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Mining Fluids Manufacturing

Changelog

Version: 1.0.0
Date: 23. 23. 2022
  Major Features:
    - Initial release.
Version: 1.0.1
Date: 23. 23. 2022
  Changes:
    - Changed Stable recipe sorting to avoid them scattering all over the inventory.
Version: 1.0.2
Date: 23. 23. 2022
  Bugfixes:
    - Fixed path for alchemical-furnace-light.png by removing an errant underscore.
Version: 1.0.3
Date: 26. 10. 2024
  Changes:
    - Updated mod to Factorio 2.0
    - Added option to manually exclude ores. Currently only used for Scrap.
Version: 1.0.4
Date: 26. 10. 2024
  Bugfixes:
    - Fixed the graphics of the Alchemical Furnace.
Version: 1.1.0
Date: 28. 10. 2024
  Bugfixes:
    - Updated the a whole bunch of icon definitions to the 2.0 standard.
    - Updated the Alchemical Furnace item definition - it now has proper pick-up/drop sounds and weight.
  Changes:
    - Changed the Alchemistry research requirement from Advanced Material Processing 2 to Basic Oil Processing and removed Blue Science cost. I don't think I need a migration script for that.
    - Changed the name of the Alchemistry technology to "Alchemical Ore Conversion". That's just a localisation change.
    - Changed the name of the mod to just "Alchemistry". It does more than just conversion now.
  Major Features:
    - Added a new item: Unstable Regolith. This is a junk side product from various Alchemical recipes. Can be smelted down into Unstable Isotope in the Alchemical Furnace.
    - Added a new Technology: Basic Alchemical Ore Generation. This uses Unstable Isotope to generate one of the four basic ores (iron/copper/stone/coal), as well as Unstable Regolith. 50% chance for each. Chance and cost can be changed in Mod Settings
    - Added a new Technology: Advanced Alchemical Ore Generation. This uses Unstable Isotope to generate specific non-basic ores, with basic ores and Unstable Regolith as side products. 80% chance for primary product, 10% chance for everything else. Can be changed in Mod Settings.
  Features:
    - Added a "Transmutation Loss Multiplier" setting, which increases the Isotope cost of Stable recipes relative to Unstable ones, inducing resource loss. Set to 1 if you don't want that.
    - Added a "Only Vanilla Ores" setting, which limits the ores that the mod will interact with. If enabled, only basic ores (iron/copper/stone/coal) will have Stable Ore Conversion recipes generated for them. Unstable recipes are still generated for everything. On by defauly, so tweak before loading a save to avoid having to reset recipes.
Version: 1.1.1
Date: 28. 10. 2024
  Modding:
    - Fixed a crashing issue with Factorio and Conquer: Tiberian Dawn (hopefully). Was catching a placeholder resource.
  Changes:
    - Renamed "Stable Ore" and "Unstable Ore" recipes into "Ore Reconstruction" and "Ore Dissolution".
    - Renamed "Advanced Ore Generation" recipes into just "Ore Generation".
    - Changed some categories to better sort Alchemistry recipes and products.
Version: 1.1.2
Date: 11. 11. 2024
  Bugfixes:
    - Fixed Unstable Isotope not showing up in logic circuits. It was missing a subcategory.
Version: 1.1.3
Date: 19. 11. 2024
  Bugfixes:
    - Fixed a crash related to item_sounds.