Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.
Custom conditions
posted by
momift
a month ago
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Ideas & suggestions |
0
last message by
momift
a month ago
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Multiple supplier use loader issue
posted by
wangwzg
a month ago
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Ideas & suggestions |
0
last message by
wangwzg
a month ago
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Depots that can hold trains with full cargo
posted by
Shadowreaper
2 years ago
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Ideas & suggestions |
10
last message by
Flog69
a month ago
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Changelog in-game
posted by
MakiabelMFE
a month ago
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Ideas & suggestions |
0
last message by
MakiabelMFE
a month ago
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GUI instead of the combinator.
posted by
Morgott
2 months ago
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Ideas & suggestions |
4
last message by
Atria
2 months ago
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Add GUI for overview
posted by
SpringPizazz
2 months ago
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Ideas & suggestions |
0
last message by
SpringPizazz
2 months ago
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Feature Request: additional station control signals
posted by
In-space
4 months ago
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Ideas & suggestions |
0
last message by
In-space
4 months ago
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Remove of create_direct_to_station_order
posted by
Garthwas
8 months ago
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Ideas & suggestions |
2
last message by
xxell
7 months ago
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Color Indicators For Train/Station State
posted by
VivvyInks
8 months ago
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Ideas & suggestions |
0
last message by
VivvyInks
8 months ago
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Request: In Progress Notifications and Indicators
posted by
Jay_Raynor
10 months ago
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Ideas & suggestions |
0
last message by
Jay_Raynor
10 months ago
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bulk rail loader
posted by
PeterPPA
1 year, 7 months ago
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Ideas & suggestions |
2
last message by
Jay_Raynor
10 months ago
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Compatibility with Vanilla Loaders (and Advanced Belts)
posted by
Kaliah
1 year, 7 months ago
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Ideas & suggestions |
0
last message by
Kaliah
1 year, 7 months ago
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ESC Key on Cybersyn UI
posted by
Doddler
1 year, 7 months ago
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Ideas & suggestions |
0
last message by
Doddler
1 year, 7 months ago
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debug mode and autoallow
posted by
trampek
1 year, 8 months ago
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Ideas & suggestions |
0
last message by
trampek
1 year, 8 months ago
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network more combinator
posted by
trampek
2 years ago
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Ideas & suggestions |
1
last message by
lesbian_mami
2 years ago
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Spread locked slots across wagons
posted by
Blackclaws
2 years ago
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Ideas & suggestions |
3
last message by
lesbian_mami
2 years ago
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Default Locked Slots per Wagon
posted by
Soggs
2 years ago
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Ideas & suggestions |
4
last message by
lesbian_mami
2 years ago
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Request threshold but for item stacks
posted by
fuhnert
2 years ago
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Ideas & suggestions |
8
last message by
kll2289
2 years ago
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Combining Network IDs
posted by
Xeraph
2 years ago
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Ideas & suggestions |
13
last message by
Xeraph
2 years ago
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Rail Logistics Dispatcher?
posted by
DarkShadow44
2 years ago
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Ideas & suggestions |
1
last message by
lesbian_mami
2 years ago
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"Wait for inactivity" toggle
posted by
modo_lv
2 years ago
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Ideas & suggestions |
1
last message by
lesbian_mami
2 years ago
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Persistent way to know when train returns to depot with cargo
posted by
solubility
2 years ago
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Ideas & suggestions |
4
last message by
lesbian_mami
2 years ago
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Lock non-filtered slots
posted by
Blackclaws
2 years ago
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Ideas & suggestions |
2
last message by
lesbian_mami
2 years ago
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ChangeLog
posted by
ramyalexis
2 years ago
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Ideas & suggestions |
1
last message by
lesbian_mami
2 years ago
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item-specific priority
posted by
Xeraph
2 years ago
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Ideas & suggestions |
7
last message by
lesbian_mami
2 years ago
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extending refuel function
posted by
Xeraph
2 years ago
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Ideas & suggestions |
11
last message by
Xeraph
2 years ago
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Multiplayer support
posted by
Hyos
2 years ago
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Ideas & suggestions |
5
last message by
Hyos
2 years ago
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planning algorithm
posted by
Xeraph
2 years ago
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Ideas & suggestions |
3
last message by
Xeraph
2 years ago
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