Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
We have a discord now!
Please direct bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.
Remove of create_direct_to_station_order
posted by
Garthwas
19 days ago
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Ideas & suggestions |
1
last message by
Garthwas
12 days ago
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Color Indicators For Train/Station State
posted by
Violet_Scarelli
a month ago
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Ideas & suggestions |
0
last message by
Violet_Scarelli
a month ago
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Request: In Progress Notifications and Indicators
posted by
Jay_Raynor
2 months ago
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Ideas & suggestions |
0
last message by
Jay_Raynor
2 months ago
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bulk rail loader
posted by
PeterPPA
1 year, 10 days ago
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Ideas & suggestions |
2
last message by
Jay_Raynor
2 months ago
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Compatibility with Vanilla Loaders (and Advanced Belts)
posted by
Kaliah
11 months ago
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Ideas & suggestions |
0
last message by
Kaliah
11 months ago
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ESC Key on Cybersyn UI
posted by
Doddler
1 year, 1 day ago
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Ideas & suggestions |
0
last message by
Doddler
1 year, 1 day ago
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debug mode and autoallow
posted by
trampek
1 year, 29 days ago
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Ideas & suggestions |
0
last message by
trampek
1 year, 29 days ago
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network more combinator
posted by
trampek
1 year, 4 months ago
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Ideas & suggestions |
1
last message by
lesbian_mami
1 year, 4 months ago
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Spread locked slots across wagons
posted by
Blackclaws
1 year, 5 months ago
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Ideas & suggestions |
3
last message by
lesbian_mami
1 year, 4 months ago
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Default Locked Slots per Wagon
posted by
Soggs
1 year, 4 months ago
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Ideas & suggestions |
4
last message by
lesbian_mami
1 year, 4 months ago
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Request threshold but for item stacks
posted by
fuhnert
1 year, 4 months ago
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Ideas & suggestions |
8
last message by
kll2289
1 year, 4 months ago
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Combining Network IDs
posted by
Xeraph
1 year, 4 months ago
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Ideas & suggestions |
13
last message by
Xeraph
1 year, 4 months ago
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Rail Logistics Dispatcher?
posted by
DarkShadow44
1 year, 4 months ago
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Ideas & suggestions |
1
last message by
lesbian_mami
1 year, 4 months ago
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"Wait for inactivity" toggle
posted by
modo_lv
1 year, 4 months ago
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Ideas & suggestions |
1
last message by
lesbian_mami
1 year, 4 months ago
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Persistent way to know when train returns to depot with cargo
posted by
solubility
1 year, 4 months ago
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Ideas & suggestions |
4
last message by
lesbian_mami
1 year, 4 months ago
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Lock non-filtered slots
posted by
Blackclaws
1 year, 5 months ago
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Ideas & suggestions |
2
last message by
lesbian_mami
1 year, 5 months ago
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ChangeLog
posted by
ramyalexis
1 year, 5 months ago
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Ideas & suggestions |
1
last message by
lesbian_mami
1 year, 5 months ago
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item-specific priority
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
7
last message by
lesbian_mami
1 year, 5 months ago
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extending refuel function
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
11
last message by
Xeraph
1 year, 5 months ago
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Multiplayer support
posted by
Hyos
1 year, 5 months ago
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Ideas & suggestions |
5
last message by
Hyos
1 year, 5 months ago
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Depots that can hold trains with full cargo
posted by
Shadowreaper
1 year, 5 months ago
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Ideas & suggestions |
6
last message by
EvilPLa
1 year, 5 months ago
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planning algorithm
posted by
Xeraph
1 year, 5 months ago
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Ideas & suggestions |
3
last message by
Xeraph
1 year, 5 months ago
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