When i tried using it on multiplayer. i got the following error on connecting:
264.892 Error ClientMultiplayerManager.cpp:1072: mod-cybersyn was not registered for the following events when the map was saved but has registered them as a result of loading: Custom event (ID 381) and Custom event (ID 382)
264.892 Error ClientMultiplayerManager.cpp:99: MultiplayerManager failed: "" + multiplayer.script-event-mismatch + "
" + "
mod-cybersyn"
264.896 Info ClientMultiplayerManager.cpp:610: UpdateTick(57715636) changing state from(ConnectedLoadingMap) to(Failed)
i guess this is a suggestion and not a bug because the mod probably doesn't support multiplayer yet :)