Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
Mods introducing new content into the game.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
Entities which interact with the circuit network.
Basically a similar functionality to what robotport offer when you link the output. Listing every item available on the network.
In cybersyn id think something like showing positive signal for all items available on provider or provider+request.
Or some GUI similar to what LTN had: https://mods.factorio.com/mod/LtnManager
id rather have signal to allow for automation (like an automatically switching factory that change its product to cover for whatever run low).
This is a Startup setting for the mod, it's experimental right now.
ah the ui. darn i hoped it was an export to signal output to one of the combinator