Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
5 days ago
1.1 - 2.0
34.0K
Logistics Trains Circuit network

We have a discord now!
Please direct all bug reports and discussion about the mod to our discord, as it is much easier for me to keep track of. You may post here if you can't use discord.

Delivery not happening

posted by modo_lv 2 years ago
Bugs
4
last message by modo_lv 2 years ago

"Could not find a train to make a delivery"

posted by Yamitatsu 2 years ago
General
4
last message by lesbian_mami 2 years ago

Provider train condition

posted by Kushiele 2 years ago
Bugs
3
last message by Kushiele 2 years ago

NRE on delivery creation

posted by urko 2 years ago
General
1
last message by lesbian_mami 2 years ago

Documentation for mod?

posted by Maxsimal 2 years ago
General
4
last message by lesbian_mami 2 years ago

Bug - Station Info Combinator Reverts to Station Control

posted by urko 2 years ago
Bugs
7
last message by lesbian_mami 2 years ago

NRE when placing items in station

posted by urko 2 years ago
Bugs
2
last message by urko 2 years ago

Allow-list on different sized trains

posted by urko 2 years ago
General
1
last message by lesbian_mami 2 years ago

Lock non-filtered slots

posted by Blackclaws 2 years ago
Ideas & suggestions
2
last message by lesbian_mami 2 years ago

Debug output?

posted by tario 2 years ago
General
1
last message by lesbian_mami 2 years ago

Quick Start setup doesn't work with tiny station inventory

posted by Carl_the_Wimp 2 years ago
Bugs
3
last message by lesbian_mami 2 years ago

Implementing the Universal Station

posted by MsNostromo 2 years ago
General
3
last message by MsNostromo 2 years ago

Pyanodon - Requires Py science pack 3

posted by DarkwingGT 2 years ago
Bugs
5
last message by lesbian_mami 2 years ago

NREs related to deconstructing train stops and placing Cybernetic Combinators

posted by VanVanitas 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

ChangeLog

posted by ramyalexis 2 years ago
Ideas & suggestions
1
last message by lesbian_mami 2 years ago

NRE when switching Cybernetic Combinator from Fuel Loader mode to another mode

posted by VanVanitas 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

NRE when Wagon Control is placed beside Requester Station

posted by VanVanitas 2 years ago
Bugs
5
last message by VanVanitas 2 years ago

item-specific priority

posted by Xeraph 2 years ago
Ideas & suggestions
7
last message by lesbian_mami 2 years ago

Priority and station naming

posted by Yamitatsu 2 years ago
General
3
last message by Yamitatsu 2 years ago

[1.0.9] depot network signal

posted by Xeraph 2 years ago
Bugs
1
last message by lesbian_mami 2 years ago

extending refuel function

posted by Xeraph 2 years ago
Ideas & suggestions
11
last message by Xeraph 2 years ago

Multiplayer support

posted by Hyos 2 years ago
Ideas & suggestions
5
last message by Hyos 2 years ago

planning algorithm

posted by Xeraph 2 years ago
Ideas & suggestions
3
last message by Xeraph 2 years ago

NRE when delivery request is made

posted by VanVanitas 2 years ago
Bugs
5
last message by VanVanitas 2 years ago

HELP

posted by notnotmelon 2 years ago
General
2
last message by notnotmelon 2 years ago

The king is dead hallelujah

posted by Shadowreaper 2 years ago
General
1
last message by lesbian_mami 2 years ago