Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
25.6K
Logistics Trains Circuit network

b NRE when switching Cybernetic Combinator from Fuel Loader mode to another mode

1 year, 11 months ago
(updated 1 year, 11 months ago)

Hey!
Pretty excited to see you've already implemented the Fuel Loader feature, I was really looking forward to that (very important for my depot designs). However, switching a Cybernetic Combinator from "Fuel Loader" mode to any other mode (I checked them all) causes a crash, with error text below.
The crash also occurs when simply deconstructing the Fuel Loader combinator.
Interestingly, I noticed that when first switching the combinator to Fuel Loader mode a tickbox for "Automatic Train Allow List" is present, but when the GUI is closed and then opened again, this tickbox is absent. No idea if that's related or a separate issue.
Playing with SE + K2.


The mod Project Cybersyn (1.1.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event cybersyn::on_gui_selection_state_changed (ID 60)
cybersyn/scripts/main.lua:71: attempt to index local 'refueler' (a nil value)
stack traceback:
cybersyn/scripts/main.lua:71: in function 'on_refueler_broken'
cybersyn/scripts/main.lua:376: in function 'on_combinator_broken'
cybersyn/scripts/main.lua:407: in function 'combinator_update'
cybersyn/scripts/gui.lua:186: in function <cybersyn/scripts/gui.lua:125>

1 year, 11 months ago

This is fixed in version 1.1.1

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