Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
25.6K
Logistics Trains Circuit network

g Priority and station naming

1 year, 11 months ago

Hi :)
I'm trying your mod at the moment and so far I really like it :)
But I'm confused about a few things :

  • If I want, say 400k copper plate in a station, and only call a train if it can be full, I put a cybernetic combinator in request only, link its input to a constant combinator with -400k copper plate and also to my copper chests. And a second cybernetic combinator, set to "optional station control" with its input linked a signal with 32k copper. Is that the correct way to do it ?

  • How do you set priorities ?

  • Should the stations each have their own name ? Right now all my copper mining station for instance have the same name.

I have an error saying that a train could not be found to make the delivery when there are plenty available trains in depots.

Thank you :)

1 year, 11 months ago
(updated 1 year, 11 months ago)

First you want to calculate the exact number of items your train can carry. You want to give the primary station control combinator a request threshold signal of strength exactly equal to that number. There must be a provide station that contains as many items as the request threshold. Station names do not matter in this mod.

1 year, 11 months ago
  • You do not need "optional station control" if you are not dealing with more than one type of items, you can set the request threshold by sending the 32k request threshold signal to the primary control combinator.
  • There is a station priority signal that you can use to set priorities.
  • Not required as it has coordinate stops before the named stations.
  • Is the depot connected to a depot control? Are they all in the same network (default is signal-A)?
1 year, 11 months ago

Ah ! I totally missed the new signals -_-
Removed and replaced the 2 stations with the errors and everything went back to normal.

Thank you ^^

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