Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
25.6K
Logistics Trains Circuit network

g "Could not find a train to make a delivery"

1 year, 11 months ago

Hi !

I'm still having the alert "Could not find a train to make a delivery", when I have enough delivery (> threshold signal) and enough trains in depots (more than 20) and all in network A.
At first I thought there might be a problem with the Bulk Rail Loader mod, so I unchecked the "Automatic train allow-list" and it seemed to unblock the train, but now I'm always unchecking and i still have the problem.

Is there a debug method I can do to know what is happening ?

Thank you !

1 year, 11 months ago

Yeah debug tools are in the works currently, sorry they aren't out yet. I will check out the Bulk Rail Loader mod because the "Automatic train allow-list" usually needs explicit compat written into it to work with other mods. It should work though with "Automatic train allow-list" checked off. The only intended limiting factor I can think of is if your trains don't have enough cargo capacity to satisfy the request threshold. I think I will update the alert to tell you explicitly why it can't find a train so this is easier to debug in the future.
If you're interested you can send me your world file and I can take a look to figure out if this is a bug, or if you have something misconfigured and I need to update the error message to say what that is.

1 year, 11 months ago

Here is the world file : https://drive.google.com/file/d/1DmOJIEAq4X0I0SrwMAnPtAMIA2zx3dHG

Pretty sure the problem is on my end, either a copy/paste went wrong or my depot or I overlooked something -_- Or maybe it's a problem with stack sizes as I don't use the default ones.

"Automatic train allow-list" is working like 90% of the time even with Bulk Rail Loader, I think it depends on the orientation of the loaders/unloaders as they do not seem to be symmetrical, vertical loaders have the most troubles I noticed.

If you can make the alert more detailed it would be great yeah, so many things can go wrong ^^

Thank you :)

1 year, 11 months ago
(updated 1 year, 11 months ago)

Hum, seems like there is another issue I never had before also.

I have a request only station for oil, and trains keep coming to grab oil from it and get stuck. (It's station B4-01 : [oil] => [Flamethrower] on the same save)

1 year, 11 months ago

Yes I have confirmed both of these are bugs and are now fixed. Thank you for the report and the world download.

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