Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.
When the game progresses to a certain point, with around twenty trains, a phenomenon occurs where the trains no longer go to refuel. This never happened in the earlier stages of the game. Later on, the trains won't refuel even until they run out of fuel, eventually stopping operation. This makes it impossible to continue the game. May I ask what is causing this? No adjustments have been made to the parameters.
Suggest you read some other posts here, this has been covered before. e.g. Trains not refuelling
Something to do with moving/deleting depots or stations and bugging the trains. 20 trains isn't the problem, I guarantee you most are running this mod with far more trains than that. But I do think there's bug somewhere that causes the problem you're having.