Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
4 days ago
1.1 - 2.0
34.0K
Logistics Trains Circuit network

g need option for only inactivity condition on this station

5 months ago

need option to enable only inactivity condition on this station for multiple case need skip the cargo request condition exemple:
-Train want load 1000 spoilable item but station have only 900 because 100 just spoiled, train block and spoil all of this cargo
-You want load diferants minerais qualitys in mass without sorting
-You train want load 1 electromagnetic factory in the space port but during the travel other ship have take it to go on gleba you train wait item who is at the other end of the system. (need secur inactivity 30-60sec)

5 months ago

+1

5 months ago

+1

4 months ago

+1

4 months ago

+1 that would help me deal with my current issue as well. where some train come by to get say, 10 turret, theres 60 in the station. but stack inserter end up shoving 25 in there, then another train that was also dispatched come along wanting 40. but theres only 35 left so its just stuck until more get delivered.

4 months ago

basically, having an "and inactivity" instead of "or inactivity" would address the issue i believe. the other conditions dont need to be removed or anything, just adding a failsafe of inactivity check, if nothing happen for 10sec, gtfo kind of thing.

a month ago

basically, having an "and inactivity" instead of "or inactivity" would address the issue i believe. the other conditions dont need to be removed or anything, just adding a failsafe of inactivity check, if nothing happen for 10sec, gtfo kind of thing.

I think you mean having an "or inactivity" instead of "and inactivity"

The current setting makes it an "AND" setting. Which causes the train to wait until it has the full amount AND also waits for inactivity.

What we are all wanting in this thread is the option to make trains leave whenever there is inactivity, regardless of their cargo contents.

Anyway, +1 to the "OR inactivity" condition being an option. It would solve spoilage issues and also would solve issues with manually modifying how much cargo you want to insert into a train (maybe say to prevent needed locked slots for a multi-provider situation)

a month ago

+1
There are many possible scenarios where you possibly want to do that, like in all scenarios where you can't guarantee you indeed can fulfill the requirement after the train went on its merry way

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