Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
25.6K
Logistics Trains Circuit network

b 1.2.1 Crash compare number with nil

1 year, 10 months ago
44920.617 Error MainLoop.cpp:1284: Exception at tick 22739401: The mod Project Cybersyn (1.2.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event cybersyn::on_nth_tick(2)
__cybersyn__/scripts/central-planning.lua:422: attempt to compare nil with number
stack traceback:
__cybersyn__/scripts/central-planning.lua:422: in function 'tick_dispatch'
__cybersyn__/scripts/central-planning.lua:713: in function 'tick'
__cybersyn__/scripts/main.lua:835: in function <__cybersyn__/scripts/main.lua:834>
44920.617 Error ServerMultiplayerManager.cpp:92: MultiplayerManager failed: "The mod Project Cybersyn (1.2.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event cybersyn::on_nth_tick(2)
__cybersyn__/scripts/central-planning.lua:422: attempt to compare nil with number
stack traceback:
__cybersyn__/scripts/central-planning.lua:422: in function 'tick_dispatch'
__cybersyn__/scripts/central-planning.lua:713: in function 'tick'
__cybersyn__/scripts/main.lua:835: in function <__cybersyn__/scripts/main.lua:834>"

Multiplayer, not sure what they did.

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