Project Cybersyn - Logistics Train Dispatcher


Creates a feature-rich train logistics network through cybernetic combinators. With just this mod you can coordinate the economic inputs and outputs of your entire megabase.

Content
3 days ago
1.1 - 2.0
25.6K
Logistics Trains Circuit network

g Feedback from MP

1 year, 10 months ago
(updated 1 year, 10 months ago)

First of all very pleased with the mod. It seems to catch and avoid a lot of the usual pitfalls that happen with LTN like instant delivery on half built stations and deliveries to the wrong station due to renaming during delivery. Issues also seems to stay localized. Very few trains ever reached the depot with remaining cargo. With LTN more than once we had to shut down train networks to clean remaining cargo since issues spread due to unloading at the wrong station. Performance also seemed to hold up, even in our 1-1 ant train hell hole.

In terms of issues/improvements I already passed along the feedback about the global locked slots. Other thing I got was the wagon controller blocking unfiltered slots as an option on the combinator. Otherwise most issues was people getting used to the mod and forgetting to set train limits on the stations.

Map is still up for a few days under Redmew - K2BZ if you want to check it out. I plan to use the mod again and put it through the ultimate test of PyAE. :)

edit: Just as I was done I got reminded of another feature request: Some form of tracking for requests which cannot be fulfilled due to lack of items. Essentially its about production bottleneck detection. Not sure if you have something that you could expose easily in the form of a muteable error message.

1 year, 10 months ago

I got reminded of another issue: Using the train upgrader mod seems to lose the attached item information with a train. If it is not an easy fix, do NOT bother. We just went with a lower train stuck timer until everything was upgraded as most trains just got stuck loading so sending back to the depot was an easy fix.

1 year, 10 months ago

thanks for the feedback, yeah a gui system readout is on the roadmap. I always hated how LTN's way of doing tracking was spamming the chat console, so I'm spending the extra time to make it a gui system instead. Global locked slots are in 1.2.5.
I'll check out train upgrader, I know exactly why this happens, but how easy it is to fix entirely depends on whether or not train upgrader has a good modding interface.

1 year, 10 months ago

Everything at its own time. No need to rush. As it is I already prefer it over LTN. Btw if you need inspiration for a GUI there is LTN Manager notably under the MIT license so a bit more accessible.

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