Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
20 days ago
0.16 - 2.0
10.4K
Transportation Combat Armor Mining Power

SuperSandro2000 has made a WIP compatibility mod for AngelBobs players. For example, there are Power Armor MK3 both in Bob's and this mod (though defined differently). In case you want to enable tanks MK3 but disable Power Armor MK3 of this mod, then you may want to try that.

Deep core mining (2.3.1) is secretly adjusting vanilla prototypes, breaking a lot of mods (this mod is only one of the victims). (See Report 1, Report 2.) Please update to 2.3.2.
Squeak Through (1.8.0) is very outdated, breaking other mods that introduces mining drills. (See Bug Report.)

Uranium Mining Drills require infinite technology in Space Age

posted by MeteorSwarm 16 hours ago
Bugs
1
last message by MeteorSwarm 16 hours ago

Uranium Mining Drills require infinite technology in Space Age

posted by MeteorSwarm 2 days ago
General
0
last message by MeteorSwarm 2 days ago

other themed ideas?

posted by snakeanarchy 17 days ago
Ideas & suggestions
0
last message by snakeanarchy 17 days ago

compatibility with Krastorio2 and IR

posted by Highlander37 2 years ago
Bugs
0
last message by Highlander37 2 years ago

[Duplicate] Alien Artifact not found

posted by phixor 4 years ago
Bugs
2
last message by Schallfalke 4 years ago

[Solved] Upgrade to Version 0.18.41 (Update Deep Core Mining to 2.3.2)

posted by AshWolf01 4 years ago
Bugs
11
last message by Schallfalke 4 years ago

Traduction française en cours

posted by Fr_Dae 4 years ago
Announcements
0
last message by Fr_Dae 4 years ago

Could you remove the required dependency on Tank Platoon?

posted by vizthex 4 years ago
Ideas & suggestions
3
last message by vizthex 4 years ago

[Responded] Bags mods (Bug in Squeak Through)

posted by ksoru 4 years ago
Bugs
1
last message by Schallfalke 4 years ago

[Responded] Crash when loading with Sqeuak Through (Bug in Squeak Through)

posted by vizthex 4 years ago
Bugs
3
last message by Schallfalke 4 years ago

[Solved] hr-electric-mining-drill-N-wet-fluid (vanilla 0.18.44)

posted by Reaper5210 4 years ago
Bugs
4
last message by Reaper5210 4 years ago

[Solved] Trouble Loading in 18.31

posted by BarefootFirro 4 years ago
Bugs
2
last message by Mylon 4 years ago

Conflict with Endgame combat (Not my problem)

posted by tynmishoe22 4 years ago
General
0
last message by tynmishoe22 4 years ago

[Responded] Disabling power armor mk3 removes tanks (Intended behaviour)

posted by SuperSandro2000 4 years ago
Bugs
9
last message by Schallfalke 4 years ago

[Solved] Mods failed to download successfully (Website problem)

posted by 1367362055 4 years ago
General
2
last message by 1367362055 4 years ago

[Solved] 0.18

posted by -DeadlyKitten 4 years ago
General
2
last message by -DeadlyKitten 4 years ago

[Solved] Failed to load mods: electric mining drill - in combination with FE+ Machines

posted by Trblz 4 years ago
Bugs
3
last message by Schallfalke 4 years ago

[Solved] Game 0.18.3 + Mod 0.18.0 ZIP file only loading bug (Update game to 0.18.4)

posted by Schallfalke 4 years ago
Announcements
1
last message by Schallfalke 4 years ago

[Responded] Personal-laser-defense-equipment (Not my problem?)

posted by jkkopp 5 years ago
Bugs
1
last message by Schallfalke 5 years ago

[Solved] Uranium miner should be disable when start game

posted by momosundeass 5 years ago
Bugs
4
last message by Schallfalke 5 years ago

Russian localisation

posted by JohnTheCoolingFan 5 years ago
Ideas & suggestions
15
last message by JohnTheCoolingFan 5 years ago

[Solved] Satellite 2 available too soon

posted by Mylon 5 years ago
Bugs
3
last message by Schallfalke 5 years ago

[Solved] Cargo Truck into Standalone Mod (Will not implement)

posted by ZombieMooose 5 years ago
Ideas & suggestions
14
last message by Schallfalke 5 years ago

[Solved] Crash on load in Factorio 0.17.35

posted by OvermindDL1 5 years ago
Bugs
5
last message by Schallfalke 5 years ago

[Solved] Paticle beam

posted by tanuki_san 5 years ago
Ideas & suggestions
5
last message by Schallfalke 5 years ago

[Solved] crash in 0.17.23

posted by SuperSandro2000 5 years ago
Bugs
1
last message by Schallfalke 5 years ago

[Solved] Tech tree stack size

posted by SuperSandro2000 5 years ago
Bugs
2
last message by SuperSandro2000 5 years ago

[Solved] Questions on Compatibility

posted by DTSephiroth 5 years ago
General
21
last message by DTSephiroth 5 years ago