Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)
Mods introducing new content into the game.
Version: 2.0.1 Date: 2024.11.28 Bugfixes: - Fixed startup crash caused by missing references to item sounds.
Version: 2.0.0 Date: 2024.11.27 Features: - Updated to 2.0. Changes: - Adjusted prototypes to base game 2.0.7 standard. - Renamed settings for better mod compatibility. Optimisations: - Code refactoring. Balancing: - Adjusted stack sizes and item weights of all gun pods, according to their default grid sizes. - Changed Uranium mining drill to mine faster with less resource drain, which is equivalent to its 1.1 version.
Version: 1.1.3 Date: 2024.11.27 Graphics: - Added detailed night lighting to particle fuel cell. Changes: - Adjusted prototypes to base game 1.1.110 standard. - Rewritten library code, as a part of code refactoring. - Allowed MK3 tanks to use both chemical and nuclear fuel types. Optimisations: - Code refactoring. Balancing: - Increased braking power of all tanks, as par the increase from 400kW to 800kW in 1.1.28 vanilla tank.
Version: 1.1.2 Date: 2020.12.19 Changes: - Adjusted prototypes to base game 1.1.6 standard.
Version: 1.1.1 Date: 2020.12.13 Bugfixes: - Fixed values from grid sizes were not set as integers.
Version: 1.0.3 Date: 2020.12.13 Bugfixes: - Fixed values from grid sizes were not set as integers.
Version: 0.18.12 Date: 2020.12.13 Bugfixes: - Fixed values from grid sizes were not set as integers.
Version: 0.17.25 Date: 2020.12.13 Bugfixes: - Fixed values from grid sizes were not set as integers.
Version: 1.1.0 Date: 2020.12.07 Features: - Updated to 1.1. Changes: - Adjusted prototypes to base game 1.1.0 standard. - Renamed techs to base game 1.1.0 standard. - Updated line attack animations to base game 1.1.0 standard. - Removed call to freeplay silo script, which is removed in 1.1.0. Graphics: - Upgraded technology mipmap icons to size 256. Optimisations: - Minor code refactoring.
Version: 1.0.2 Date: 2020.10.08 Features: - Introduced 2 train-only particle defense equipment (particle pods), when "Schall Armoured Train" is enabled. - Support extension mod "Schall Gun Pod" 1.0.0, on more equipment usable on trains in "Schall Armoured Train".
Version: 0.18.11 Date: 2020.10.08 Features: - Introduced 2 train-only particle defense equipment (particle pods), when "Schall Armoured Train" is enabled. - Support extension mod "Schall Gun Pod" 0.18.4, on more equipment usable on trains in "Schall Armoured Train".
Version: 0.17.24 Date: 2020.10.08 Features: - Introduced 2 train-only particle defense equipment (particle pods), when "Schall Armoured Train" is enabled. - Support extension mod "Schall Gun Pod" 0.17.9, on more equipment usable on trains in "Schall Armoured Train".
Version: 1.0.1 Date: 2020.08.27 Optimisations: - Code refactoring, as in "Schall Tank Platoon" 1.0.1.
Version: 0.18.10 Date: 2020.08.27 Optimisations: - Code refactoring, as in "Schall Tank Platoon" 0.18.8.
Version: 0.17.23 Date: 2020.08.27 Optimisations: - Code refactoring, as in "Schall Tank Platoon" 0.17.20.
Version: 1.0.0 Date: 2020.08.20 Features: - Updated to 1.0. Changes: - Adjusted prototypes to base game 1.0.0 standard.
Version: 0.18.9 Date: 2020.08.20 Optimisations: - Minor code refactoring. - Improved library code.
Version: 0.17.22 Date: 2020.08.20 Optimisations: - Minor code refactoring. - Improved library code.
Version: 0.18.8 Date: 2020.08.14 Changes: - Adjusted prototypes to base game 0.18.46 standard. Graphics: - Updated technology icons to base game 0.18.46 standard.
Version: 0.17.21 Date: 2020.08.14 Optimisations: - Code refactoring.
Version: 0.18.7 Date: 2020.08.08 Balancing: - Mega particle beam (tank gun, turret) uses target priority on units with higher health. - Particle cannon (tank gun, turret, pod) uses target priority on units with higher health. - BFG uses (handheld gun, tank gun, turret) target priority on units with higher health. - Stasis beam (turret, pod) uses target priority on units with higher health. Changes: - Adjusted prototypes to base game 0.18.44 standard.
Version: 0.17.20 Date: 2020.08.08 Balancing: - Mega particle beam (tank gun, turret) uses target priority on units with higher health. - Particle cannon (tank gun, turret, pod) uses target priority on units with higher health. - BFG uses (handheld gun, tank gun, turret) target priority on units with higher health. - Stasis beam (turret, pod) uses target priority on units with higher health.
Version: 0.18.6 Date: 2020.06.11 Changes: - Adjusted prototypes to base game 0.18.31 standard.
Version: 0.18.5 Date: 2020.05.31 Graphics: - Updated mipmap icons to base game 0.18.27 standard.
Version: 0.18.4 Date: 2020.04.30 Bugfixes: - Fixed equipment not saved, when vehicles are mined.
Version: 0.17.19 Date: 2020.04.30 Bugfixes: - Fixed equipment not saved, when vehicles are mined.
Version: 0.18.3 Date: 2020.04.11 Balancing: - Readjusted tank and half-track resistances. Changes: - Adjusted prototypes to base game 0.18.18 standard. Optimisations: - Code refactoring, as in "Schall Tank Platoon" 0.18.3. Bugfixes: - Fixed failure to load at start, when some options are disabled. Locale: - Moved some entries to "Schall Alien Tech".
Version: 0.17.18 Date: 2020.04.11 Features: - Support extension mod "Schall Missile Command", which introduced strategic missiles and countermeasures. Balancing: - Readjusted tank and half-track resistances. Optimisations: - Code refactoring, as in "Schall Tank Platoon" 0.17.15. Bugfixes: - Fixed failure to load at start, when some options are disabled. Locale: - Moved some entries to "Schall Alien Tech".
Version: 0.18.2 Date: 2020.03.14 Features: - Support extension mod "Schall Missile Command", which introduced strategic missiles and countermeasures.
Version: 0.18.1 Date: 2020.02.08 Changes: - Adjusted sounds to base game 0.18.2 standard. Bugfixes: - Now check and restore fast replaceable group of vanilla electric mining drill and "Schall Tank Platoon" concrete wall and gate, in case another mod mess with them.
Version: 0.17.17 Date: 2020.02.08 Bugfixes: - Now check and restore fast replaceable group of vanilla electric mining drill and "Schall Tank Platoon" concrete wall and gate, in case another mod mess with them.
Version: 0.18.0 Date: 2020.02.04 Features: - Updated to 0.18. Graphics: - Added colour LUTs for Nightvision equipment. - Upgraded mipmap icons to size 64 or 128. - Changed graphics for Battery equipment.
Version: 0.17.16 Date: 2020.01.31 Changes: - Adjusted number of result inventory slots in rocket silo, instead of adjusting stack size of science packs. Bugfixes: - Added Biosatellite 1 to the silo script tracked item list. - Added tint to fluid patch of Uranium mining drill. Locale: - All locale are moved to separate mod "Schall Language Pack".
Version: 0.17.15 Date: 2019.12.05 Bugfixes: - Fixed failure to load at start, when rocket artillery is disabled in "Schall Tank Platoon". - Fixed the uranium mining drill recipe is unlocked at start.
Version: 0.17.14 Date: 2019.11.21 Features: - Introduced uranium wall and uranium gate. - Introduced uranium mining drill. - Options on uranium walls enable. (Default: On.) - Options on uranium mining drill enable. (Default: On.)
Version: 0.17.13 Date: 2019.11.07 Changes: - Changed the need of fusion reactor equipment to processing units in all recipes of heavy (or above) MK1 tanks. Locale: - Added description text to the particle pod technologies. - Removed text to fit 0.17.75 tooltip changes. Graphics: - Changed satellite icon overlays.
Version: 0.17.12 Date: 2019.10.31 Bugfixes: - Fixed the satellites recipes are unlocked at start.
Version: 0.17.11 Date: 2019.08.29 Locale: - Brazilian Portuguese is updated.
Version: 0.17.10 Date: 2019.08.22 Features: - Introduced 1 basic satellite: biosatellite I. - Introduced 2 upper class satellites II. - Options on satellite series enable. (Default: On.) Info: - If satellite series is enabled, vanilla satellite is renamed as astronomical satellite I, stack size of space science pack & alien science pack is also increased to 4000. Silo script is updated to track the new satellites. Graphics: - Changed character and corpse sprite when wearing power armor MK3.
Version: 0.17.9 Date: 2019.07.25 Locale: - Brazilian Portuguese is available. (Credit to NickFury23.)
Version: 0.17.8 Date: 2019.07.04 Locale: - Introduced localized string mod settings. - Removed redundant strings.
Version: 0.17.7 Date: 2019.06.13 Balancing: - Changed acid resistance of medium tank. (As par 0/70% in base game 0.17.46; was 0/50% in base game 0.17.0) Other tanks change accordingly.
Version: 0.17.6 Date: 2019.05.16 Features: - Support group mod "Transport Group", where all vehicles and vehicle-only equipment are moved into "Transport" group tab. - Options on mega particle beam force condition. (Default: "All". Deals penetration damage but cannot fire over friendlies.) - Options on particle cannon force condition. (Default: "All". Deals penetration damage but cannot fire over friendlies.) - Options on BFG force condition. (Default: "All". Deals penetration damage but cannot fire over friendlies.) - Options on plasma force condition. (Default: "All". Deals penetration damage but cannot fire over friendlies.) Changes: - Added a burnt fuel inventory slot to all nuclear-powered vehicles.
Version: 0.17.5 Date: 2019.05.06 Changes: - Renamed character-related variables to base game 0.17.35 standard. - Renamed technology names to base game 0.17.35 standard. - Changed migration script. Locale: - Russian is updated.
Version: 0.17.4 Date: 2019.04.18 Balancing: - Introduced turret damage upgrades for all turrets. Locale: - Russian is available. (Credit to John_TheCF.)
Version: 0.17.3 Date: 2019.04.04 Changes: - Renamed techs, items, entities to comply with 0.17.23 new requirement of contiguous levels.
Version: 0.17.2 Date: 2019.03.14 Changes: - Changed durability of Power armor MK3 to infinite. - Disabled involvement of uranium transmutation recipe in raw calculations. - Renamed various equipment to 0.17 new names.
Version: 0.17.1 Date: 2019.03.07 Features: - Support extension mod "Schall Gun Pod", on more equipment usable on trains in "Schall Armoured Train".
Version: 0.17.0 Date: 2019.03.01 Features: - Updated to 0.17. Balancing: - Increased health on most tanks. - Reduced crafting time of many MK3 items. - Reduced technology cost of particle damage and speed upgrades. Changes: - Changed recipes of tank MK2 upgrades using modules level 2. (As par Power armor MK2.) - Changed energy consumption and efficiency on tanks. - Changed acid resistance of medium tank. (As par 0/50% in base game 0.17.0; was 15/50% in base game 0.16.) Other tanks change accordingly.
Version: 0.16.2 Date: 2019.02.21 Features: - Introduced 1 repair pack. Changes: - Added upgradable flags to various tech. - Renamed internal name with prefix as precaution to avoid potential conflicts.
Version: 0.16.1 Date: 2019.02.07 Features: - Introduced 1 new turret: stasis field generator. (Credit to YuokiTani on graphics.) - Introduced 1 new recipe: uranium transmutation, for converting excess uranium into iron and copper ores. Changes: - Changed order in techs for better consistency.
Version: 0.16.0 Date: 2019.01.18 Features: - Introduced 6 new turrets: particle beam turret, mega particle beam turret, particle cannon turret, BFG turret, stasis beam turret, force cannon turret. (Credit to YuokiTani on graphics.) - Introduced 2 new weapons: plasma rifle, BFG 9000. - Introduced 7 new ammo category, with 21 ammo types in total. - Introduced power armor MK3. - Introduced 2 energy shield equipment. - Introduced 2 battery equipment. - Introduced 1 night vision equipment. - Introduced 4 particle defense equipment (particle pods). - Introduced different classes of particle tanks, which are similar to tanks in Schall Tank Platoon, but utilize particle weaponry. - Introduced 5 new tanks category: light particle tank, medium particle tank, heavy particle tank, super-heavy particle tank, mega particle beam tank. - Introduced 5 basic tanks. - Introduced 5 upper tier tanks MK1. - Introduced 5 upper tier tanks MK2. - Introduced 10 upper tier tanks MK3. - Introduced 1 new upper tier half-track: rocket artillery MK3. - Introduced 4 tiers of cargo truck. (Credit to YuokiTani on graphics.) - Introduced 1 new fuel: particle fuel cell. - Options on power armor MK3 enable. (Default: On.) - Options on armor grid on power armor MK3. (Default: 13×13) - Options on vehicle grid on tanks MK3 series. (Default: 13×13) - Options on inventory size bonus on power armor MK3. (Default: 50) - Options on equipment MK3 enable. (Default: On.) - Options on tanks MK3 enable. (Default: On.) - Options on cargo truck enable. (Default: On.) - Options on particle pods enable. (Default: On.) - Options on equipment grid size on particle pods. Locale: - English, German, traditional Chinese, simplified Chinese are available. License: - Using Bob's Copyright License. Document included.