Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
3 months ago
0.16 - 2.0
11.5K
Transportation Combat Armor Environment Mining Manufacturing Power

2.0.2 has a redesigned and much expanded new tech tree.
There are many new non-weaponry tech, with the existing military tech integrated into it.
Existing save will mostly work, except for particle clip recipes which have been redesigned in favour of the recipe productivity system to work.

Traduction française en cours

posted by Fr_Dae 4 years ago
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0
last message by Fr_Dae 4 years ago

[Solved] Game 0.18.3 + Mod 0.18.0 ZIP file only loading bug (Update game to 0.18.4)

posted by Schallfalke 5 years ago
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1
last message by Schallfalke 5 years ago