Schall Alien Tech


Vanilla-friendly extension of weaponry. Not overhaul. Adds alternate weaponry choices from mid-game, which is based on the alien science pack from “Schall Alien Loot” mod. Balanced with vanilla weaponry, and extends end-game with MK3 weaponry (including powered armor and tanks). Also adds two featured weapons from “Doom”: Plasma rifle, BFG 9000. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

Content
20 days ago
0.16 - 2.0
10.4K
Transportation Combat Armor Mining Power

SuperSandro2000 has made a WIP compatibility mod for AngelBobs players. For example, there are Power Armor MK3 both in Bob's and this mod (though defined differently). In case you want to enable tanks MK3 but disable Power Armor MK3 of this mod, then you may want to try that.

Deep core mining (2.3.1) is secretly adjusting vanilla prototypes, breaking a lot of mods (this mod is only one of the victims). (See Report 1, Report 2.) Please update to 2.3.2.
Squeak Through (1.8.0) is very outdated, breaking other mods that introduces mining drills. (See Bug Report.)

Uranium Mining Drills require infinite technology in Space Age

posted by MeteorSwarm 18 hours ago
Bugs
1
last message by MeteorSwarm 18 hours ago

compatibility with Krastorio2 and IR

posted by Highlander37 2 years ago
Bugs
0
last message by Highlander37 2 years ago

[Duplicate] Alien Artifact not found

posted by phixor 4 years ago
Bugs
2
last message by Schallfalke 4 years ago

[Solved] Upgrade to Version 0.18.41 (Update Deep Core Mining to 2.3.2)

posted by AshWolf01 4 years ago
Bugs
11
last message by Schallfalke 4 years ago

[Responded] Bags mods (Bug in Squeak Through)

posted by ksoru 4 years ago
Bugs
1
last message by Schallfalke 4 years ago

[Responded] Crash when loading with Sqeuak Through (Bug in Squeak Through)

posted by vizthex 4 years ago
Bugs
3
last message by Schallfalke 4 years ago

[Solved] hr-electric-mining-drill-N-wet-fluid (vanilla 0.18.44)

posted by Reaper5210 4 years ago
Bugs
4
last message by Reaper5210 4 years ago

[Solved] Trouble Loading in 18.31

posted by BarefootFirro 4 years ago
Bugs
2
last message by Mylon 4 years ago

[Responded] Disabling power armor mk3 removes tanks (Intended behaviour)

posted by SuperSandro2000 4 years ago
Bugs
9
last message by Schallfalke 4 years ago

[Solved] Failed to load mods: electric mining drill - in combination with FE+ Machines

posted by Trblz 4 years ago
Bugs
3
last message by Schallfalke 4 years ago

[Responded] Personal-laser-defense-equipment (Not my problem?)

posted by jkkopp 5 years ago
Bugs
1
last message by Schallfalke 5 years ago

[Solved] Uranium miner should be disable when start game

posted by momosundeass 5 years ago
Bugs
4
last message by Schallfalke 5 years ago

[Solved] Satellite 2 available too soon

posted by Mylon 5 years ago
Bugs
3
last message by Schallfalke 5 years ago

[Solved] Crash on load in Factorio 0.17.35

posted by OvermindDL1 5 years ago
Bugs
5
last message by Schallfalke 5 years ago

[Solved] crash in 0.17.23

posted by SuperSandro2000 5 years ago
Bugs
1
last message by Schallfalke 5 years ago

[Solved] Tech tree stack size

posted by SuperSandro2000 5 years ago
Bugs
2
last message by SuperSandro2000 5 years ago