Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes
Large total conversion mods.
Map generation and terrain modification.
Things related to oil and other fluids.
Changes to power production and distribution.
Compatibility with the canal excavator mod
posted by
The_God_
2 days ago
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Ideas & suggestions |
0
last message by
The_God_
2 days ago
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Game crash on placing tiles
posted by
atomroflman
15 days ago
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General |
1
last message by
valertron
11 days ago
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Optimization to algorithm
posted by
Tooster
2 months ago
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Ideas & suggestions |
11
last message by
valertron
a month ago
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Not compatible with The Shallows mod
posted by
SparkyMarkyR33
2 months ago
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Ideas & suggestions |
7
last message by
SparkyMarkyR33
a month ago
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Loose idea for another mod - open-pit mine
posted by
Tooster
2 months ago
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Ideas & suggestions |
3
last message by
Tooster
2 months ago
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Github?
posted by
Tooster
2 months ago
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General |
2
last message by
Tooster
2 months ago
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Pyanodons
posted by
Dh4mpyr
2 months ago
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Ideas & suggestions |
1
last message by
valertron
2 months ago
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Make Lava on Vulcanus also Finite
posted by
FFLaFF
2 months ago
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Ideas & suggestions |
4
last message by
roland77
2 months ago
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How about Reverse
posted by
Eagle_Eye92
2 months ago
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Ideas & suggestions |
1
last message by
valertron
2 months ago
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possible to lower water level more naturally?
posted by
adamwong246
2 months ago
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General |
2
last message by
valertron
2 months ago
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Crash 0.2.0
posted by
TheSAguy
2 months ago
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General |
1
last message by
valertron
2 months ago
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Bug with the warp drive machine
posted by
Smougtea
2 months ago
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Bugs |
1
last message by
valertron
2 months ago
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