Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
25 days ago
2.0
1.18K
Environment Fluids Power

g Unable to save map

a month ago

Hi!
I started opening the map from the fog, and an error started appearing when trying to save, both when manually saving and when autosaving.

Unable to save map: Water is not infinite mod (0.12.0) caused a fatal error.
Error while running event water-is-not-infinite::on_save()
bad allocation

a month ago

It's possible that this is a false alarm, I have the browser open, as soon as I close it, saving occurs normally.

a month ago

Hi!
it's probably because of a lack of free RAM

a month ago

64 gigs of physical RAM, it's probably something else, but related to memory.

a month ago

Hmm, you have a large revealed map?

a month ago

I wouldn't say that I opened a large piece of the map, but probably a little more than usual.

a month ago

Wow, that is a lot of water.

The mod currently uses too much RAM to store information about water tiles. There are several ways to make it more efficient

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