valertron

These days I’m a professional C# Software Developer with experience in backend systems and distributed services.

In the past, I developed several Flash-based physics puzzle games and always enjoyed experimenting with new gameplay mechanics and creative visuals.

My background in physics and passion for simulation inspire my modding projects

Mods by valertron

Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes. (Alpha)

Overhaul
22 days ago
2.0
372
Environment Fluids Power

Electric Powered Belts Fixed


Belts now need power. All of them. Including all the modded ones. Fork of the ElectricPoweredBelts mod by Chneater to fix a crash that occurred when a vehicle collided with an unpowered belt.

Tweaks
a month ago
2.0
36
Logistics Power

Water is not infinite - DEMO deprecated


This scenario is a test playground for the Water Is Not Infinite mod. It is designed to demonstrate how finite water sources behave in the game. Lakes can be drained using pumps, and once a lake is depleted, the water tiles turn into land

Scenarios
a month ago
2.0
36
Environment Fluids