Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Belts now need power. All of them. Including all the modded ones. Fork of the ElectricPoweredBelts mod by Chneater to fix a crash that occurred when a vehicle collided with an unpowered belt.
Small changes concerning balance, gameplay, or graphics.
Steam gradually cools down based on temperature, flow rate and pipeline size. Long pipelines, low pressure and large storage volumes lead to heat loss
Small changes concerning balance, gameplay, or graphics.
This scenario is a test playground for the Water Is Not Infinite mod. It is designed to demonstrate how finite water sources behave in the game. Lakes can be drained using pumps, and once a lake is depleted, the water tiles turn into land
Scenarios, maps, and puzzles.