Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
26 days ago
2.0
1.18K
Environment Fluids Power

g lag

2 months ago

I'm having a lot of problems with lag. I can't remove the calculation of tiles that don't belong to a coastal pump.

2 months ago

You can try installing an offshore pump again on that water body and then removing it. This should help.

Could you please describe how this situation happened?

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