Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
a month ago
2.0 - 2.1
1.71K
Environment Fluids Power

i Make water more water-y

1 year, 7 days ago

Make rain actually extinguish flames cause right now it doesn't and I think it probably should as well water is meant to be very watery and fire extinguish-y

1 year, 6 days ago

That makes perfect sense! Rain could make your flamethrower ineffective

1 year, 6 days ago

And remove fires, (I typed it out as I was reloading cause my whole forest was on fire while it was raining)

1 year, 6 days ago

Yeah, that's fixed now - I added this feature in the 0.10.0 release

1 year, 5 days ago

Not sure if it's related, but my save dropped from consistent 60fps/ups to 25-30 with recent update. After disabling the mod, it gets to 60 again.

1 year, 4 days ago

Not sure if it's related, but my save dropped from consistent 60fps/ups to 25-30 with recent update. After disabling the mod, it gets to 60 again.

You are right. I didn't expect scanning fires to be so heavy. I've made some optimizations to keep UPS acceptable.
Thanks for your message!

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