Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain
Large total conversion mods.
Map generation and terrain modification.
Things related to oil and other fluids.
Changes to power production and distribution.
Why it depends on Dynamic Rain
posted by
conveyor_belt
19 hours ago
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General |
0
last message by
conveyor_belt
19 hours ago
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lag
posted by
Brerelord
2 days ago
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1
last message by
valertron
2 days ago
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Methods to refill water
posted by
UNOwen
15 days ago
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12
last message by
valertron
3 days ago
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Extracted rain into the different mod
posted by
medvedkun
a month ago
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1
last message by
valertron
30 days ago
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Error starting new game with Space Exploration
posted by
KainenFrost
a month ago
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General |
3
last message by
valertron
a month ago
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rain/weather/day-night cycle bug
posted by
DerRoder
a month ago
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General |
4
last message by
valertron
a month ago
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How do i see the data visualization in your fourth screenshot?
posted by
marn20
a month ago
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2
last message by
marn20
a month ago
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Compatibility with Diurnal Dynamics?
posted by
ArcadeBulls
a month ago
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2
last message by
valertron
a month ago
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Are oceans infinite?
posted by
TaliaKuznetsova
a month ago
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14
last message by
valertron
a month ago
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Game crash on placing tiles
posted by
atomroflman
2 months ago
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1
last message by
valertron
2 months ago
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Github?
posted by
Tooster
3 months ago
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2
last message by
Tooster
3 months ago
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possible to lower water level more naturally?
posted by
adamwong246
4 months ago
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General |
2
last message by
valertron
3 months ago
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Crash 0.2.0
posted by
TheSAguy
3 months ago
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General |
1
last message by
valertron
3 months ago
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