Water is not infinite


Makes water a finite resource. Uses a depth map: each water tile has a depth based on its type. Pumps drain lakes; depleted tiles become land. Refill with outfall pipes and rain

Tweaks
26 days ago
2.0
1.18K
Environment Fluids Power

g Extracted rain into the different mod

2 months ago
(updated 2 months ago)

I wanted to ask, does this procedure affect performance? Does it affect the mod's mechanics? Does it change anything?
I just have a server and I wanted to understand if it makes sense to update it if nothing changes.

2 months ago

I hope users won't notice anything. It's mostly refactoring, so I think you can ignore this update

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