Mods introducing new content into the game.
Transportation of the player, be it vehicles or teleporters.
New ways to deal with enemies, be it attack or defense.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
v1.1 Compatibility
posted by
Fitwe
4 years ago
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Bugs |
15
last message by
Shade_HL2
2 years ago
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Easier than AAI Programmable Vehicles?
posted by
Keysivi
2 years ago
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General |
3
last message by
Pi-C
2 years ago
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RC control operation while on map view
posted by
doktorstick
4 years ago
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Ideas & suggestions |
1
last message by
Pi-C
2 years ago
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[Fixed?] Disabled Follow Player
posted by
tanuki_san
4 years ago
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Bugs |
1
last message by
Pi-C
2 years ago
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[Fixed] AAI Warden Beam/Weapon
posted by
jennatee
3 years ago
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Bugs |
0
last message by
jennatee
3 years ago
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[Fixed?] Bug Report
posted by
Ray.Sal
4 years ago
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General |
15
last message by
Pi-C
4 years ago
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[Fixed?] don't recommend the car keys all the time
posted by
slippycheeze
4 years ago
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Ideas & suggestions |
4
last message by
Pi-C
4 years ago
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Question and Comments
posted by
Fitwe
4 years ago
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Ideas & suggestions |
10
last message by
Fitwe
4 years ago
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Group pathing
posted by
Tahvohck
4 years ago
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Ideas & suggestions |
0
last message by
Tahvohck
4 years ago
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wishlist: better navigation with "hovercraft" mod and "hovercraft drifting" turned on
posted by
slippycheeze
4 years ago
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Ideas & suggestions |
1
last message by
Pi-C
4 years ago
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infinite resources ?
posted by
trampek
4 years ago
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Bugs |
0
last message by
trampek
4 years ago
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[Implemented] Make Shortwave Optional
posted by
NightOps
4 years ago
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Ideas & suggestions |
0
last message by
NightOps
4 years ago
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Secondary Weapon Control?
posted by
BarefootFirro
4 years ago
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General |
3
last message by
Pi-C
4 years ago
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[Fixed] crash on load with latest version
posted by
schmorp
4 years ago
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Bugs |
3
last message by
Pi-C
4 years ago
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[Fixed] Error when selecting car with remote
posted by
Peldor1
4 years ago
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Bugs |
2
last message by
Pi-C
4 years ago
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[Fixed] cant select
posted by
trampek
4 years ago
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Bugs |
5
last message by
Pi-C
4 years ago
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[Fixed] Follow automatically switch on while remote selection
posted by
Nassiel
4 years ago
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Bugs |
2
last message by
Pi-C
4 years ago
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[Fixed] Unrecoverable Error
posted by
Nassiel
4 years ago
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Bugs |
2
last message by
Pi-C
4 years ago
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Autodrive and Gizmo's
posted by
doktorstick
4 years ago
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General |
4
last message by
Pi-C
4 years ago
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[Pending] Max speed limited to 100km/h?
posted by
Garthwas
4 years ago
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General |
5
last message by
Pi-C
4 years ago
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option to disable the bounce back
posted by
LuckyFalkor84
5 years ago
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Ideas & suggestions |
12
last message by
Pi-C
4 years ago
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[Fixed] Non-recoverable error upon adding logistic network to vehicle
posted by
Amidaryu
4 years ago
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Bugs |
14
last message by
Pi-C
4 years ago
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[Fixed] Support for Krastorio 2's vehicle grid power generators
posted by
doktorstick
4 years ago
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Ideas & suggestions |
6
last message by
Pi-C
4 years ago
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[Fixed] High UPS consumption
posted by
Dragonling
5 years ago
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General |
10
last message by
Pi-C
4 years ago
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[Implemented] Auto refueling of generators (Krastorio2 etc)
posted by
DenTommes
4 years ago
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Ideas & suggestions |
5
last message by
Pi-C
4 years ago
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"Follow player" frequently stops working with "Pathing..."
posted by
schmorp
4 years ago
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Bugs |
0
last message by
schmorp
4 years ago
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[Solved] AutoDrive and VehicleSnap compat?
posted by
doktorstick
4 years ago
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General |
10
last message by
Pi-C
4 years ago
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[Fixed for next version] Debugging left enabled (spamming console)
posted by
doktorstick
4 years ago
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Bugs |
3
last message by
Pi-C
4 years ago
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Parked car near tracks kills itself
posted by
doktorstick
4 years ago
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Bugs |
2
last message by
doktorstick
4 years ago
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[TODO] Destination list [Was: follow how to?]
posted by
NCNecros
4 years ago
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General |
8
last message by
Pi-C
4 years ago
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ыуфвцв
posted by
elislavkat
4 years ago
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General |
1
last message by
Pi-C
4 years ago
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[Implemented] Logistics request from buffer chests
posted by
TaelBE
4 years ago
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General |
3
last message by
Pi-C
4 years ago
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[Fixed?] Vehicle list bloat with AAI
posted by
shadefang
5 years ago
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Bugs |
8
last message by
Pi-C
4 years ago
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[Fixed] Error in function tick_car
posted by
medvedq
4 years ago
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Bugs |
2
last message by
medvedq
4 years ago
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[Fixed] Crash when entering car or giving it a location with the remote.
posted by
sidelia
4 years ago
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Bugs |
8
last message by
Sammie94
4 years ago
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[TODO] Compatibility with vehicle physics
posted by
Langmans
4 years ago
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General |
7
last message by
leandromgv
4 years ago
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[Pending] Dectorio Concrete Gates not working
posted by
McDuff
4 years ago
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General |
2
last message by
Pi-C
4 years ago
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FIXED: Missing locale strings
posted by
Dragonling
5 years ago
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Bugs |
7
last message by
Pi-C
4 years ago
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Logistics request management
posted by
Gentil
5 years ago
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Ideas & suggestions |
10
last message by
Pi-C
5 years ago
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No longer breaking trees!
posted by
Dragonling
5 years ago
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Bugs |
4
last message by
Pi-C
5 years ago
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Pavement drive
posted by
boksiora
5 years ago
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General |
1
last message by
Pi-C
5 years ago
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Suicide by train
posted by
Pi-C
5 years ago
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Bugs |
0
last message by
Pi-C
5 years ago
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FIXED: Dummy passenger left on surface when vehicle is destroyed
posted by
Pi-C
5 years ago
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Bugs |
0
last message by
Pi-C
5 years ago
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FIXED: Autodrive does not know about multiple surfaces.
posted by
AlienX
5 years ago
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Bugs |
3
last message by
Pi-C
5 years ago
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Logistics sensor not working in train wagons
posted by
jagr_200
5 years ago
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General |
1
last message by
dorfl
5 years ago
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Move modules to Weapons group, make Shortwave dependency optional
posted by
Dragonling
5 years ago
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Ideas & suggestions |
2
last message by
Pi-C
5 years ago
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Car radio control under crafting?
posted by
Pi-C
5 years ago
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General |
2
last message by
Pi-C
5 years ago
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FIXED: next_upgrade error
posted by
boksiora
5 years ago
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Bugs |
4
last message by
boksiora
5 years ago
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Suggestion for enemy sensor
posted by
Pi-C
5 years ago
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General |
2
last message by
Pi-C
5 years ago
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Circuit control -- moving to 0,0
posted by
Pi-C
5 years ago
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General |
4
last message by
Pi-C
5 years ago
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