Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.
Small changes concerning balance, gameplay, or graphics.
Related to roboports and logistic robots.
Breaks AAI Signal Transmission ?
posted by
Rayleigh
7 months ago
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Bugs |
2
last message by
ceresward
15 days ago
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Chest in multiple Networks
posted by
HighTechPizza
6 months ago
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General |
2
last message by
ceresward
16 days ago
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Copy/blueprint with channel settings
posted by
pneumono
7 months ago
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General |
3
last message by
Jey123456
5 months ago
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channel set by combinator signal
posted by
Kerjava
3 years ago
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Ideas & suggestions |
4
last message by
deemacgee
9 months ago
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If you enter into a anything with logistic network and your friend brakes it. It...
posted by
Cosmoros
1 year, 6 months ago
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Bugs |
2
last message by
ceresward
10 months ago
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Error MainLoop.cpp:1284: Exception at tick 23436050: Мод Logistic Network Channels...
posted by
Unix0192
2 years ago
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Bugs |
5
last message by
ceresward
10 months ago
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Cannot copy a custom chanel chess [Resolved]
posted by
mule98
3 years ago
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Bugs |
3
last message by
ceresward
10 months ago
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Blueprint with network channel [Resolved]
posted by
-Azuki-
5 years ago
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Bugs |
6
last message by
ceresward
10 months ago
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Supply area for channels on the map.
posted by
ArsStels
1 year, 7 months ago
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Ideas & suggestions |
0
last message by
ArsStels
1 year, 7 months ago
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Deconstruction and BP Issues
posted by
Ecleptomania
2 years ago
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General |
2
last message by
Cosmoros
2 years ago
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Set to Default channel by right clicking
posted by
Xeraph
2 years ago
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Ideas & suggestions |
3
last message by
ceresward
2 years ago
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Belong to multiple channels
posted by
Hyper_Coder
2 years ago
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Ideas & suggestions |
1
last message by
ceresward
2 years ago
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network radius
posted by
Gelion17
2 years ago
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Ideas & suggestions |
1
last message by
ceresward
2 years ago
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Ignore channels for Ghosts/Blue Prints - Add selectable channels for personal logistics
posted by
Chaos234
3 years ago
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Ideas & suggestions |
1
last message by
ceresward
3 years ago
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Crash with 1.1.0 [resolved]
posted by
Karoschel
3 years ago
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Bugs |
4
last message by
ceresward
3 years ago
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Crash after update [resolved]
posted by
AngrySlipper
3 years ago
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Bugs |
4
last message by
ceresward
3 years ago
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Tool to set channels [Implemented]
posted by
brainfart21
3 years ago
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Ideas & suggestions |
5
last message by
ceresward
3 years ago
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Version 1.1.0 is officially released!
posted by
ceresward
3 years ago
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Announcements |
0
last message by
ceresward
3 years ago
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Bots on channels missing upgrades? [Resolved]
posted by
sshado
4 years ago
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General |
5
last message by
BOTAlex
3 years ago
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Spidertron personal logistics setup not displayed due to this mod [Resolved]
posted by
NullPointer005
3 years ago
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Bugs |
5
last message by
ceresward
3 years ago
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Numeric textfield for channel selection [Resolved]
posted by
argonacypher
4 years ago
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Ideas & suggestions |
5
last message by
ceresward
3 years ago
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Russian-language localization [Resolved]
posted by
TheLastEagle
4 years ago
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General |
5
last message by
ceresward
3 years ago
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Construction Robots Issue
posted by
dlloyd117
4 years ago
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General |
1
last message by
ceresward
3 years ago
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How to set up a mod?
posted by
TheLastEagle
4 years ago
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General |
1
last message by
ceresward
4 years ago
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inserter not reading content correctly [Resolved]
posted by
playprogramm
4 years ago
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Bugs |
6
last message by
ceresward
4 years ago
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Add a special chest
posted by
Gentil
5 years ago
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Ideas & suggestions |
6
last message by
Gentil
4 years ago
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How does it work in multiplayer?
posted by
krivougolnik
5 years ago
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General |
1
last message by
ceresward
5 years ago
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