Logistic Network Channels


Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.

Tweaks
a month ago
0.17 - 2.0
3.95K
Logistic network

Please do not deprecate this! 2.0 does NOT "replace" this

posted by Krydax 3 days ago
General
2
last message by Krydax 2 days ago

Breaks AAI Signal Transmission ?

posted by Rayleigh 8 months ago
Bugs
2
last message by ceresward a month ago

Chest in multiple Networks

posted by HighTechPizza 7 months ago
General
2
last message by ceresward a month ago

Copy/blueprint with channel settings

posted by pneumono 8 months ago
General
3
last message by Jey123456 6 months ago

channel set by combinator signal

posted by Kerjava 3 years ago
Ideas & suggestions
4
last message by deemacgee 10 months ago

If you enter into a anything with logistic network and your friend brakes it. It...

posted by Cosmoros 1 year, 7 months ago
Bugs
2
last message by ceresward 10 months ago

Error MainLoop.cpp:1284: Exception at tick 23436050: Мод Logistic Network Channels...

posted by Unix0192 2 years ago
Bugs
5
last message by ceresward 10 months ago

Cannot copy a custom chanel chess [Resolved]

posted by mule98 3 years ago
Bugs
3
last message by ceresward 10 months ago

Blueprint with network channel [Resolved]

posted by -Azuki- 5 years ago
Bugs
6
last message by ceresward 10 months ago

Supply area for channels on the map.

posted by ArsStels 1 year, 8 months ago
Ideas & suggestions
0
last message by ArsStels 1 year, 8 months ago

Deconstruction and BP Issues

posted by Ecleptomania 2 years ago
General
2
last message by Cosmoros 2 years ago

Set to Default channel by right clicking

posted by Xeraph 2 years ago
Ideas & suggestions
3
last message by ceresward 2 years ago

Belong to multiple channels

posted by Hyper_Coder 2 years ago
Ideas & suggestions
1
last message by ceresward 2 years ago

network radius

posted by Gelion17 2 years ago
Ideas & suggestions
1
last message by ceresward 2 years ago

Ignore channels for Ghosts/Blue Prints - Add selectable channels for personal logistics

posted by Chaos234 3 years ago
Ideas & suggestions
1
last message by ceresward 3 years ago

Crash with 1.1.0 [resolved]

posted by Karoschel 3 years ago
Bugs
4
last message by ceresward 3 years ago

Crash after update [resolved]

posted by AngrySlipper 3 years ago
Bugs
4
last message by ceresward 3 years ago

Tool to set channels [Implemented]

posted by brainfart21 3 years ago
Ideas & suggestions
5
last message by ceresward 3 years ago

Version 1.1.0 is officially released!

posted by ceresward 3 years ago
Announcements
0
last message by ceresward 3 years ago

Bots on channels missing upgrades? [Resolved]

posted by sshado 4 years ago
General
5
last message by BOTAlex 3 years ago

Spidertron personal logistics setup not displayed due to this mod [Resolved]

posted by NullPointer005 3 years ago
Bugs
5
last message by ceresward 3 years ago

Numeric textfield for channel selection [Resolved]

posted by argonacypher 4 years ago
Ideas & suggestions
5
last message by ceresward 3 years ago

Russian-language localization [Resolved]

posted by TheLastEagle 4 years ago
General
5
last message by ceresward 3 years ago

Construction Robots Issue

posted by dlloyd117 4 years ago
General
1
last message by ceresward 3 years ago

How to set up a mod?

posted by TheLastEagle 4 years ago
General
1
last message by ceresward 4 years ago

inserter not reading content correctly [Resolved]

posted by playprogramm 4 years ago
Bugs
6
last message by ceresward 4 years ago

Add a special chest

posted by Gentil 5 years ago
Ideas & suggestions
6
last message by Gentil 4 years ago

How does it work in multiplayer?

posted by krivougolnik 5 years ago
General
1
last message by ceresward 5 years ago