Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.
Small changes concerning balance, gameplay, or graphics.
Ghosts must now be 'approved' by the player before construction bots will be dispatched. This gives the player improved control over what parts of the factory get built, and when.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
HandyCraft adds key sequences (default ALT+Q, SHIFT+ALT+Q) for quickly adding 1 or 5 crafts of a held item or selected entity to the handcrafting queue.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a new type of blueprinting tool called a Friend Blueprint, which works just like a vanilla blueprint except that it also select entities from other forces that are friendly to the player force
Mods introducing new content into the game.