Logistic Network Channels


Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.

Tweaks
1 year, 4 months ago
0.17 - 2.0
4.96K
Logistic network

g Option: Make channel 0 work with all channels

2 days ago

If installing this mod in midgame, it would be nice to have the ability to allow channel 0 if desired to work with all channels so you can have overlapping networks use the same storage. Having to convert all roboports to a new channel is reasonable, but it'd be nice if chests had the option of not needing that.

New response