Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
2 months ago
0.14 - 2.0
149K
Environment

Phasma's Nuclear fork

posted by AngledLuffa 4 years ago
General
3
last message by AngledLuffa 4 years ago

bigger distance between beginner resources

posted by KissOfTheDragoon 4 years ago
General
6
last message by orzelek 4 years ago

Bitumen

posted by Airat9000 4 years ago
General
18
last message by Shenpen 4 years ago

Support for dualores

posted by roanoke314 4 years ago
General
4
last message by orzelek 4 years ago

Enable the mod after game was started

posted by deterok 4 years ago
General
2
last message by deterok 4 years ago

Explosive and Cold Biters not generating

posted by Phantom329 5 years ago
Bugs
6
last message by orzelek 4 years ago

Lead mod

posted by brevven 4 years ago
General
3
last message by brevven 4 years ago

Deadlock Compatiblity

posted by Aquaeyes 6 years ago
General
26
last message by Deadlock989 4 years ago

Prevent Ore Spawning if X or Y coordinate is less or greater than 0

posted by Lockhead 4 years ago
Ideas & suggestions
6
last message by orzelek 4 years ago

RSO bug with Krastorio 2

posted by el_Jmaster 4 years ago
Bugs
8
last message by orzelek 4 years ago

How to safely overwrite a resource configuration file?

posted by Saman. 4 years ago
General
6
last message by Saman. 4 years ago

Bitumen Seep - Py

posted by Premier2k 4 years ago
General
11
last message by orzelek 4 years ago

Resource generation bug with specific map seed

posted by tGoat 5 years ago
Bugs
7
last message by orzelek 4 years ago

Conflict with The Ruins Mod?

posted by databeaver 4 years ago
Bugs
2
last message by Bilka 4 years ago

New Darkstar ore (Lithium)

posted by MarcasRealAccount 5 years ago
Ideas & suggestions
9
last message by Sgamez 4 years ago

Using RSO as an ore spawning library?

posted by illiander42 5 years ago
General
6
last message by illiander42 5 years ago

Preventing Overlapping Ores

posted by DJQuad 5 years ago
General
3
last message by orzelek 5 years ago

Ore Configuration missing

posted by Turill 5 years ago
Bugs
2
last message by orzelek 5 years ago

No extra resources for kilometers

posted by SuppleZombieKitten 5 years ago
Bugs
5
last message by orzelek 5 years ago

For 1.0: Mod Picture

posted by Durabys 5 years ago
Ideas & suggestions
2
last message by Durabys 5 years ago

Support for Zombies Core

posted by zombieland4942 5 years ago
General
2
last message by zombieland4942 5 years ago

Code for supporting Dark Matter Replicators +18 by Honktown

posted by StormyStrife 5 years ago
Ideas & suggestions
7
last message by StormyStrife 5 years ago

Error

posted by prizrak09 5 years ago
Bugs
8
last message by orzelek 5 years ago

Compatibilty with Space Exploration is impossible?

posted by Naron79 6 years ago
General
9
last message by orzelek 5 years ago

Changed Ore Richness not used for ore richness

posted by danley 5 years ago
General
2
last message by danley 5 years ago

sand-heavy not configured

posted by gcascaes 5 years ago
Bugs
8
last message by gcascaes 5 years ago

Support for Food Industry

posted by bhdeale 5 years ago
General
2
last message by orzelek 5 years ago

Crashes when removing creep

posted by UltraMurlock 5 years ago
Bugs
1
last message by orzelek 5 years ago

Question about 0.18.x and Note

posted by Clone003 5 years ago
General
2
last message by Clone003 5 years ago

Ribbon world compatibility?

posted by Muramas 5 years ago
General
2
last message by Muramas 5 years ago

Logo

posted by Stargateur 5 years ago
Ideas & suggestions
0
last message by Stargateur 5 years ago

question

posted by Airat9000 5 years ago
General
7
last message by Airat9000 5 years ago

PY mods - pls reduce niobium ore spawning in default settings

posted by Naron79 5 years ago
Ideas & suggestions
2
last message by orzelek 5 years ago

Krastorio 2 imersite ore not generate

posted by Keiichi88 5 years ago
Bugs
5
last message by orzelek 5 years ago

No vents on new game

posted by Szentigrade 5 years ago
Bugs
11
last message by orzelek 5 years ago

Add compatibility with Hard crafting

posted by doggycrap55 5 years ago
Ideas & suggestions
1
last message by orzelek 5 years ago

Fix bug?

posted by Airat9000 5 years ago
Bugs
7
last message by orzelek 5 years ago

RSO?

posted by ChrisK04 5 years ago
General
5
last message by ChrisK04 5 years ago

Support to Krastorio 2

posted by Linver 5 years ago
Ideas & suggestions
12
last message by Linver 5 years ago

No resources in starting area

posted by trionicb 7 years ago
Ideas & suggestions
9
last message by Demosthenex 5 years ago

Please support [Enchanted Industries & Chemicals]

posted by zGameUser2017 5 years ago
Ideas & suggestions
3
last message by orzelek 5 years ago

Leighzer Cheetah Ore Compatibility

posted by Leighzer 5 years ago
General
2
last message by orzelek 5 years ago

Automatic support function

posted by Mernom 5 years ago
General
6
last message by Mernom 5 years ago

Dyworld Enemies

posted by xXxNeeD4BlooDxXx 5 years ago
Ideas & suggestions
6
last message by xXxNeeD4BlooDxXx 5 years ago

Py reserve

posted by Mutkanum 5 years ago
Ideas & suggestions
2
last message by Mutkanum 5 years ago

Factorio and Conquer: Tiberium Dawn ore

posted by Auron 5 years ago
Bugs
4
last message by orzelek 5 years ago

Support for Napu's Mod would be amazing

posted by SpyroThyEmperor 5 years ago
General
4
last message by SpyroThyEmperor 5 years ago

New Tiberium Mod not Generating with RSO

posted by Imca 5 years ago
Bugs
2
last message by Imca 5 years ago

Request for admission of an ore from my mod

posted by AmatorPhasma 5 years ago
General
2
last message by AmatorPhasma 5 years ago

DyWorld Ores Compatibility

posted by alvarofm 5 years ago
General
5
last message by orzelek 5 years ago