Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
13 days ago
0.14 - 2.0
144K
Environment

g Support for "enhanced recipes"?

3 years ago

Salutations Orzelek,

would it be possible to add support for rather small modification? It is called "enhanced recipes"

https://mods.factorio.com/mod/enhanced_recipes

It adds "bauxite-ore". If its not too troublesome to add, i'd be very grateful. The mod author as well i assume!

3 years ago

I'll try to take a look but it might take some time.
And I think I have at least one bauxite in RSO somewhere so there might be conflicts with other mods.
I actually have 4 different bauxite-ore variants - any relations to bob's or 5dim mods?

3 years ago

I figured in your whole library somewhere bauxite alredy exists.
There is no corelation to bob's, as far as i can see. -i'm not the author. It is a very small mod, tweaks for better yields on various recipes.
The bauxite is a stand-alone ore spawn.
No sweat if it's too much of a hassle. Thank you for looking at it though.

3 years ago

I've added config similar to uranium for bauxite ore for enhanced recipes mod in 6.2.5.
If you will use bob's mods then they will overwrite it with their own config.

3 years ago

Thank you orzelek. That is very considerate of you, given what a small niche mod this is. :)

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