Resource Spawner Overhaul

by orzelek

Overhauls resource spawning system.

13 days ago
0.14 - 1.1
1678341

g Bitumen Seep - Py

1 year, 8 months ago

Bitumen seep is not configured in RSO. Ore added from one of the Pyanodon mods.

1 year, 8 months ago

Bitumen seep is not configured in RSO. Ore added from one of the Pyanodon mods.

1 year, 8 months ago

Hello i too have this problem, pls fix it!

1 year, 8 months ago

plz fix, pyanodon is hard enough lel

1 year, 8 months ago
(updated 1 year, 8 months ago)

And bug
Oil mk1 Oil mk2 and other - not generate

1 year, 8 months ago
(updated 1 year, 8 months ago)

For reference, this can be fixed on your local copy.

In your mod folder ( %APPDATA%\Factorio\mods ), unarchive the RSO mod (rso-mod_6.1.2.zip) in the same directory ; edit the file Factorio\mods\rso-mod_6.1.2\resourceconfigs\pypetroleumhandling.lua to add the following block beneath the first line ( function fillPyPetroleumHandlingConfig(config) )

config["bitumen-seep"] = {
    type="resource-liquid",
    minimum_amount=500000,
    allotment=60,
    spawns_per_region={min=1, max=1},
    richness={min=3000000, max=5000000},
    size={min=1, max=1},
    useOreScaling = true,
    starting={richness=250000, size=2, probability=1}
}
1 year, 8 months ago

For reference, this can be fixed on your local copy.

In your mod folder ( %APPDATA%\Factorio\mods ), unarchive the RSO mod (rso-mod_6.1.2.zip) in the same directory ; edit the file Factorio\mods\rso-mod_6.1.2\resourceconfigs\pypetroleumhandling.lua to add the following block beneath the first line ( function fillPyPetroleumHandlingConfig(config) )

config["bitumen-seep"] = {
type="resource-liquid",
minimum_amount=500000,
allotment=60,
spawns_per_region={min=1, max=1},
richness={min=3000000, max=5000000},
size={min=1, max=1},
useOreScaling = true,
starting={richness=250000, size=2, probability=1}
}

Perfect! Thank you!

1 year, 8 months ago
(updated 1 year, 8 months ago)

Thanks for that it makes it easy for me - I'll add it and post an update.
Please let me know if it works correctly (I don't have quick way to check it).

1 year, 8 months ago

KingArthur mentionned that he's currently working on a proper configuration for bitumen-seep : https://forums.factorio.com/viewtopic.php?f=219&t=64191&start=560

I think he'll send you something more balanced than I did - I just copy / pasted the existing configuration for another entry in the same file, just to get the game to properly load :)

1 year, 8 months ago

Hmm that might pose a problem. If it turns out to be bad I'll remove it. Does it at least look sensible when used?

1 year, 8 months ago

Hmm that might pose a problem. If it turns out to be bad I'll remove it. Does it at least look sensible when used?

those numbers are very very bad. its far far higher than intended for the way bitumen seeps work. ive made a post on the forums and attached the file i tweaked. https://forums.factorio.com/viewtopic.php?f=79&t=91427&p=520975#p520975

1 year, 8 months ago

Released new version with your config and dropped yesterdays one.

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