Resource Spawner Overhaul

by orzelek

Makes resources more sparse than base game. You will need to use trains much earlier to get resources. Game will be more difficult especially with higher enemy settings.

Tweaks
a day ago
0.14 - 2.0
143K
Environment

g Bitumen Seep - Py

3 years ago

Bitumen seep is not configured in RSO. Ore added from one of the Pyanodon mods.

3 years ago

Bitumen seep is not configured in RSO. Ore added from one of the Pyanodon mods.

3 years ago

Hello i too have this problem, pls fix it!

3 years ago

plz fix, pyanodon is hard enough lel

3 years ago
(updated 3 years ago)

And bug
Oil mk1 Oil mk2 and other - not generate

3 years ago
(updated 3 years ago)

For reference, this can be fixed on your local copy.

In your mod folder ( %APPDATA%\Factorio\mods ), unarchive the RSO mod (rso-mod_6.1.2.zip) in the same directory ; edit the file Factorio\mods\rso-mod_6.1.2\resourceconfigs\pypetroleumhandling.lua to add the following block beneath the first line ( function fillPyPetroleumHandlingConfig(config) )

config["bitumen-seep"] = {
    type="resource-liquid",
    minimum_amount=500000,
    allotment=60,
    spawns_per_region={min=1, max=1},
    richness={min=3000000, max=5000000},
    size={min=1, max=1},
    useOreScaling = true,
    starting={richness=250000, size=2, probability=1}
}
3 years ago

For reference, this can be fixed on your local copy.

In your mod folder ( %APPDATA%\Factorio\mods ), unarchive the RSO mod (rso-mod_6.1.2.zip) in the same directory ; edit the file Factorio\mods\rso-mod_6.1.2\resourceconfigs\pypetroleumhandling.lua to add the following block beneath the first line ( function fillPyPetroleumHandlingConfig(config) )

config["bitumen-seep"] = {
type="resource-liquid",
minimum_amount=500000,
allotment=60,
spawns_per_region={min=1, max=1},
richness={min=3000000, max=5000000},
size={min=1, max=1},
useOreScaling = true,
starting={richness=250000, size=2, probability=1}
}

Perfect! Thank you!

3 years ago
(updated 3 years ago)

Thanks for that it makes it easy for me - I'll add it and post an update.
Please let me know if it works correctly (I don't have quick way to check it).

3 years ago

KingArthur mentionned that he's currently working on a proper configuration for bitumen-seep : https://forums.factorio.com/viewtopic.php?f=219&t=64191&start=560

I think he'll send you something more balanced than I did - I just copy / pasted the existing configuration for another entry in the same file, just to get the game to properly load :)

3 years ago

Hmm that might pose a problem. If it turns out to be bad I'll remove it. Does it at least look sensible when used?

3 years ago

Hmm that might pose a problem. If it turns out to be bad I'll remove it. Does it at least look sensible when used?

those numbers are very very bad. its far far higher than intended for the way bitumen seeps work. ive made a post on the forums and attached the file i tweaked. https://forums.factorio.com/viewtopic.php?f=79&t=91427&p=520975#p520975

3 years ago

Released new version with your config and dropped yesterdays one.

New response