Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Biter Reincarnation


When an enemy unit or worm dies it tries to reincarnate back in to nature, be it a tree, rock, cliff or water. Occasionally the angry biters can burst into a flaming tree.

Content
6 months ago
0.17 - 1.1
3.75K
Enemies

Factorio+

by fishbus

A mod that builds upon and tweaks the vanilla experience with more crafting, resources, and combat options. The idea is not to make it more complex for the sake of complexity (e.g. 1000 different recipes/resources), but rather allow players to find the style of play they like and not feel limited in their choices as well as simplifying some recipes for easier automation. If you want to help out, through art, code or implementation, please contact me!

Overhaul
3 months ago
0.18 - 1.1
3.19K
Transportation Logistics Combat Armor Enemies Mining Fluids Logistic network Manufacturing Power Storage

Schall Alien Mutation


Adds laser-resistant aliens, who counter laser turrets. Also adds fire-resistant aliens, who counter flame turrets. They will put some pressure on your base defense. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro, Español)

Content
3 years ago
0.16 - 1.1
2.86K
Enemies

Pollution is the Solution

by Mylon

Pollution kills biter nests. After spawning 60 biters via absorbing pollution, they die.

Content
1 year, 10 months ago
0.18 - 1.1
2.76K
Enemies

Biter Hunt Group


Biters rise from the ground to hunt a player

Content
1 year, 8 months ago
0.17 - 1.1
2.72K
Enemies

The Dead Burn v17

by Uthrom

You can burn the dead bodies of monsters you kill for fuel.

Content
3 years ago
0.17 - 1.1
2.64K
Enemies

Diplomacy


Adds advanced diplomacy system, diplomatic requests, needful commands, auto-diplomacy, customizable protection from theft of electricity, custom balance settings, building prohibition radius near enemy and integration with chat mod, etc etc. Has compatibility with any PvP scenario. High performance with the system. >33 translations

Tweaks
1 year, 5 months ago
0.16 - 1.1
2.63K
Enemies

Hardcorio:SC2

by maroder

Version 26.12.2017. Remake of Stx3's Hardcorio:SC2. Hardcorio:SC2 turns Factorio into a hardcore survival game, by completely replacing the enemies, combat mechanics and added life support requirements.

Overhaul
1 year, 6 months ago
0.13 - 1.1
2.51K
Transportation Logistics Combat Enemies Mining Manufacturing

Alien Space Science

by hanes

Adds alien artifacts back in to the game. Get artifacts from destroying spawners and worms and craft them into space science packs. Updated to 0.16 and edited by fishycat.

Content
3 years ago
0.16 - 1.1
2.49K
Enemies

Will-o'-the-Wisps updated


A glowing enigmatic life form was found to inhabit alien forests at night. Based on the original mod by Betep3akata. Probably won't work in multiplayer.

Content
1 year, 1 month ago
0.16 - 1.1
2.29K
Enemies

Multiplayer Extreme Modpack

by Sadawys

This modpack is created to extend/modify existing modpacks specially for multiplayer purposes. It tries to add all stuff that works perfectly together to create complex multiplayer maps together with many known mods and biter stuff. If you search something for singleplayer have a look to https://mods.factorio.com/mod/singleplayer_extreme_modpack

Mod packs
8 months ago
0.18 - 1.1
2.27K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

Biter Eggs


Biters come from eggs obviously, don't destroy the egg nests

Content
3 years ago
0.17 - 1.1
2.01K
Enemies

Worm Attack!

by wodzu93

Burrowing worms! Fend off a digging menace that wants to devour your factory.

Content
3 years ago
0.15 - 1.1
1.24K
Enemies

Necromant

by Sacredd

You want killing enemies become more usefull and get some more usefull stuff in this game? Then this mod is for you. Adds enemy drops and exploitation of their corpses. Also provides fireball (incl. towers) and poison ammo.

Content
3 years ago
0.14 - 1.1
1.14K
Enemies

BiterBias

by Reika

Allows the biter/spitter spawn ratio to be modified.

Content
1 year, 6 months ago
0.15 - 1.1
1.14K
Enemies

Extra Biter Control


Gives extra control to tweak biter spawning, quantity and movement beyond standard map settings

Content
3 years ago
0.16 - 1.1
1.13K
Enemies

Disable enemy generation


TREES ARE THE NEW ENEMY no 1! Enable mod to disable the spawning of enemy bases and trees on NEWLY GENERATED chunks. Disable mod to restore previous behavior. This way you can go mega without having to use lua commands (=losing achievements) or restart the game and can actually kill all enemies. WARNING: Usually the game generates a few more chunks than what the player sees and enemies may already have been generated and exist on chunks not yet discovered by the player and may expand.

Tweaks
4 months ago
0.17 - 1.1
871
Enemies

Truce Mod


This mod activates peaceful mode on start which makes enemies friendly to you. They will only attack once the timer has reached zero or if you get too close to them. However, enemies will still be affected by and evolve from pollution.

Content
2 years ago
1.0 - 1.1
855
Enemies

Delayed Regeneration


Biters/spitters, turrets, and spawners don't heal every tick, instead only healing after not taking damage for long enough. Configurable.

Tweaks
1 year, 7 months ago
0.17 - 1.1
827
Combat Enemies

RitnTeleportation

by Ritn

Système multi-surface. Le mod est destiné à être joué principalement en multijoueur (sur serveur) mais peut aussi être joué en solo. Téléportation entre cartes (portail) et sur sa propre carte (téléporteur). -------------------------------------------------- Multi-surface system. The mod is intended to be played primarily in multiplayer (on server) but can also be played solo. Teleport between maps (portal) and on your own map (teleporter).

Overhaul
2 years ago
0.17 - 1.1
800
Transportation Enemies Environment