Disable enemy generation

Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!
15 days ago
0.17
151
Owner: someone1337
Source: N/A
Homepage: https://git.somenet.org/pub/jan/facto...
License: MIT
Created: 2 months ago
Latest Version: 0.17.3 (15 days ago)
Factorio version: 0.17
Downloaded: 151 times

Load/Enable this mod to disable the spawning of enemy bases on newly generated chunks. Unloading/Disabling this mod restores the generation. This way you can go mega without having to use lua commands (=losing achievements) or restart the game, but prevent new spawners from being created. Existing enemies may still expand on their own!

Due to factorio's design, changing the generation of enemies requires a game restart. Therefore I decided against providing a single startup-setting as it would be as effective as not loading this mod at all. inspired by RSO's disable vanilla biter generation.