|Created:||2 years ago|
|Latest Version:||0.17.2 (30 days ago)|
|Factorio version:||0.14 - 0.17|
With this mod enemies drop their corpses. Those can be processed to get their brains, flesh, bones and chitin.
You will become able to make biter steak from flesh (later used for heal potions) and bones charcoal from bones.
Brains and flesh are used to make alien DNA, which is needed for higher science packs. Chitin is added as part of armor.
Enjoy fighting enemies with magic (fireball) and defend your base with fireball towers and poison ammo.
Since 0.15.5 Worms also drop their corpses and deliver worm chitin, which can be used for new type of walls.
On the screenshots you can see new items recipes and the technology tree.
100% performance friendly by not adding any script updates.
100% compatible with all other mods.
Extra support for enemies from Bobs and 5dim.
Mod introduction from SeeNo (german):
Recommended mods to use with Necromant:
Bio industries: https://mods.factorio.com/mods/TheSAguy/Bio_Industries
Flare Stack: https://mods.factorio.com/mods/GotLag/Flare%20Stack
Item Collector: https://mods.factorio.com/mods/Veden/ItemCollector
For versions lower than 0.16.x:
Versepelles Aquafarm: https://mods.factorio.com/mods/Sacredd/VersepellesAquaFarm015
Autofill (Necro adjustment):https://files.fm/down.php?i=ap9vcmzc&n=autofill_necro_1.4.9.zip (Modification from https://mods.factorio.com/mods/Nexela/autofill)
OR use instead
Automated Fuel & Ammo https://mods.factorio.com/mods/folk/folk-fill
Inspiration comes from Dytech-War mod:
It has also corpse drops and bone charcoal, but the rest is quite different.
Idea of Alien farm from TornBreeze.
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