Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Market Science


Do research by providing the requested items to the market.

Overhaul
1 year, 4 days ago
1.1
427
Circuit network

AivanF personal fixes

by AivanF

Some balance and compatibility fixes for mods I like, I publish it to play with other people. Check mod homepage to see main changes. The icon is from my game named Destiny Garden, just for fun :D

Tweaks
1 year, 5 days ago
1.1
16

Mobile Factory Language Pack


Перевод мода Mobile Factory и дополнений

Localizations
1 year, 5 days ago
1.1
142
Transportation Logistics Armor Mining Logistic network Circuit network Storage

Ballistic Missile


A new missile silo for tactical strikes against the biters. The missile payload bay can be filled with ammo and capsules of your choice, so you can decide if you want a single nuclear warhead, a cluster napalm shell or something completely different.

Content
1 year, 5 days ago
1.1
13.2K
Combat Circuit network

Early Game Logistics


This mod adds a few logistics structures and lower tier early game bots.

Content
1 year, 5 days ago
1.1
773
Logistic network

Early Nuclear Power


This mod adds a several early game nuclear technologies, buildings, and items.

Content
1 year, 5 days ago
1.1
731
Power

Probabilistic Smelting


all smelting takes 1 input. might produce output

1 year, 6 days ago
1.1
44
Manufacturing

Power Armor Mk3 Expanded [CURRENTLY BROKEN]


A modified version of the Power Armor Mk3 mod in which I increased the equipment grid size (mk3 is 20x20 and 4 is 40x40). Original mod was created by jimmy_1283. I take no credit for the original mod. Original Link: https://forums.factorio.com/viewtopic.php?f=93&t=47506

Content
1 year, 6 days ago
1.1
274
Armor

Rampant Evolution

by Veden

Changes evolution mechanic to allow for green play. All evolution parameters are configurable and retroactively work on-the-fly. Tries to balance evolution level with number of nests covered by pollution. Killing units reduces evolution. Sets vanilla map evolution factors to 0 in new game settings and can change existing save map evolution factors in mod settings. If you want the vanilla options still, use the mod settings in Rampant Evolution. Has stats for displaying evolution in game.

1 year, 6 days ago
1.1
22.0K

Additional turrets limits removed


Adds more turrets and shells.

Content
1 year, 6 days ago
1.1
1.04K
Combat

Space Exploration God Modules Patch

by TVoidS

Updates the Recipes of the God Modules mod by No0Var to account for the recipes and science of Space Exploration

Tweaks
1 year, 6 days ago
1.1
508
Manufacturing

Subtle Lighting


Modifies the intensity of lamps, creating a more gradual falloff to the darkness beyond

Tweaks
1 year, 7 days ago
1.1
682
Environment

Palm Oil Refining


Simple Recipes for low yield heavy oil production from wood+steam

Tweaks
1 year, 7 days ago
1.1
118
Fluids

Lotus Islands World


A collection of mods with some slight customization to create a core gameplay around long-distance logistics with a variety of vehicle types on a huge island world.

Mod packs
1 year, 7 days ago
1.1
283
Transportation Logistics Trains Environment Fluids Circuit network Power

Lotus QoL Modpack


Extra mods I want to always play with. Mostly for myself to turn on easily.

Mod packs
1 year, 7 days ago
1.1
67

Spidertron Weapon Switcher


Allows the Spidertron to fire any type of weapon by cycling through different loadouts with Control + Tab.

Content
1 year, 7 days ago
1.0 - 1.1
5.17K
Combat

Mining Drones - Energized

by DerPiro

This Mining_Drones version is a fork of RazomOmega's fork of Klonan's mining drones. It makes mining drones use power and produce pollution

1 year, 7 days ago
1.1
417

Long Range Turret Plus


Provides research to unlock a mid tier turret between basic gun turrets and lasers: Longer range and greater durability, but at the cost of much slower traverse speed and fire rate. All credits to Yehn for the original mod.

Content
1 year, 7 days ago
1.1
764
Combat

Philipp-Mod


It's a mystery

Tweaks
1 year, 8 days ago
1.1
18

Lily's Dark GUI

by DMBK

Factorio's default GUI is far too bright. This reskins all GUI elements to be up to 50% darker so that your eyes will have to suffer no longer!

Tweaks
1 year, 8 days ago
1.1
1.01K