Beacon rebalance mod that emulates the balance of Space Exploration's beacons, including the overload mechanic. (Now with Krastorio 2 and Bob's/SeaBlock compatibility!)
The resources are located underground and are not visible. The whole map has several ores but you have to mine to know what it is.
Tanks! for Bob! fork of Tanks! for bob!, this mod brings in stronger tanks you need if you want a player to have more influence on the map now with less teleporters and blue walls.
Several modified aspects. Not perfect balance but a lot of fun. 10x radar Roboport 10x and fast charging. 1000x speed and efficiency module. Logistic chest 10x. Barrel 5k. Accumulator 1TJ. Big Size grid for spider and train.
An Space Exploration Modpack as it is played by Spacedestructor! Re uploaded since people kept confusing this version with the original and i had to change the name to make it even more ovious. *insert frustrated emoji*
Adds support for Loader Redux with Factorio Extended Plus belts
Items marked for deconstruction can be picked-up the same way as objects laying on the ground/belts.
Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
Change the UPS/FPS of Factorio without changing the game pace. Allows almost-normal gameplay at 120hz.
Spidertron? Nah, they're mere Insectitrons. Early-Mid Tier Spidertrons for all your spider needs.
Don't want multiple sophisticated weapons, just want a powerful endgame weapon? Only the minigun was taken from the "akimbo" mod. Recipes and researches have been adapted. (Updated: Installation Error Solved)