A fork^3. Adds logistic and construction bots from the start, they do not come cheaply.
Changes I made:
- Reduced the speeds of all bots to make them more "progressive".
- Require the previous bot to craft the next tier. (Might change based on feedback)
- Renamed them all to have a tiered naming scheme instead of a MK system.
- Increased research costs. (Thought they were to easy to get for such a useful tool)
- Under the hood changes Made it easier to edit how the bots function within the mod files.
- Like previous forks remove vanilla bots. (Wouldn't really do anything to "Cheat the system" would actually be useless)
I do not claim to have created the assets used in this mod. Please support both the original author of the mod and the fork the assets come from.
Original by Zoryn: BotsBotsBots!
Assets by LokiLaufeyjarson: Loki's Bots Fork