Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Tree Feller mod. Requires Shortcut for 1.1. After using tree feller, woods are dropped on ground. It also works on trees or rocks added by other mods.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Paste settings on all entities in a selected area. Only copy-pastes to entities with the exact same name as the source entity. Compatible with mods which change copy paste behavior. See description or in game controls for, well, controls.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
This is a debugging tool. This mod tracks and shows you what event ID(defines.events.~) occurs. Only admins can open GUI if it is multiplay game. - Press SHIFT+F3 to open GUI. (you can change key bindings) - Press SHIFT+F2 for quick toggle logging mode while GUI is opened. - Only works while GUI is opened. Tracked logs can be saved and investigated by "gvv" mod. https://mods.factorio.com/mod/gvv Visit https://lua-api.factorio.com/latest/events.html to see full description of events.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Makes ammo 'cheaper', though arguably not 'cheaper' until oil processing kicks in.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
Mods introducing new content into the game.
DyWorld-Dynamics 2, the successor of DyWorld-Dynamics. Designed to be completely rebuild from the ground up, without Space Exploration has a hard requirement for better compatibility.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Get a constant combinator blueprint filled with the recipe's ingredients of the hovered machine
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Changes stone and iron ore in recipes to alternatives. Keeps raw ratios as intact as possible.
Small changes concerning balance, gameplay, or graphics.
Small changes concerning balance, gameplay, or graphics.
Migration mod for combined Deadlock's Stacking Beltboxes & Compact Loaders mod, please download required dependency deadlock-beltboxes-loaders and load any older saves at least once with this migration mod still present.
Mods introducing new content into the game.
Boodals's lua profiler for identifying performance intensive parts of mods, wrapped in a mod for convenient cross-mod requires. This is a developer tool, not meant for actual gameplay. It is intentionally desync unsafe. Do not use it in multiplayer.
The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Made a pack to share and install the Quality of Life mods I use on every map.
Collections of mods with tweaks to make them work together.
Adds bonuses to the character after learning technologies such as health, inventory size, crafting speed, movement speed, productivity mining, productivity of laboratories, increase the detection of resources by the player, the search range, the ability to select, throw, build, mine at a greater distance etc. It has flexible settings.
Mods introducing new content into the game.