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Mods introducing new content into the game.
Allows cannon shell and shotgun to be able to hit asteroid instead of passing through harmlessly. Designed for rampant weapons but should work for other cannon turret and shotgun turrets. Turrets not included.
Mods introducing new content into the game.
Adds BerbCorp Mark 4-8 belts, underground belts and splitters above express belts with configurable speeds and costs while keeping Space Age turbo belts separate.
Mods introducing new content into the game.
Mods introducing new content into the game.
Landfill has the same texture as the surrounding tiles, instead of the default grass.
Small changes concerning balance, gameplay, or graphics.
Adds stack inserters for when you aren't playing with Space Age enabled. Still requires Space Age expansion to have been purchased.
Mods introducing new content into the game.
Adds multiple new tiers of drills, big drills and pumpjacks through the game progression, fully customizable. Also a lategame structure is added: the quarry drill. It can mine resources without an ore patch. Recipes are modified by some mods such as Krastorio 2, AAI and Ev Refining.
Mods introducing new content into the game.
Mods introducing new content into the game.
A simple mod to enable all DLC feature flags in Factorio 2.0. This mod only works if you own the DLC!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds BerbCorp single-tile lane balancers for vanilla, turbo and BerbCorp Mark 4-8 belt tiers with engine-native lane-splitter behavior.
Mods introducing new content into the game.
Adds ways to recycle and process waste products through biological means and make use of biological processes and farming.
Mods introducing new content into the game.
Mods introducing new content into the game.
Tellus, a planet full of life, mycelia and chlorophyll, infected by dangerous parasites and clouds of pollen corrode materials. Create and plant living machinery and try to keep it alive
Mods introducing new content into the game.
Adds balanced late-game thruster that uses Uranium thruster fuel and water to operate. It has modified efficiency curve and significantly more thrust. Nuclear Thruster can be unlocked before Aquilo. You can also make Nuclear thruster symmetric and increase Uranium thruster fuel fuel_value to get more thrust. This mod also adds an alternative way to get uranium in space - metallic asteroid uranium extraction.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
A diesel locomotive fuelled by liquid Diesel, pumped straight into its tank. Diesel is refined from light and heavy oil in a chemical plant. First step of the steam -> diesel -> electric train progression ladder. Based on dieselTrains by ksmonkey123 (MIT).
Mods introducing new content into the game.
Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy.
Mods introducing new content into the game.
Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining
Mods introducing new content into the game.
Adds ore refining to the game. Compound ores have to be refined before you are able to smelt and cast them into plates. Works best in conjunction with Bobmods and supports additional mods like Yuoki Industries, Uranium Power and Nucular.
Mods introducing new content into the game.