nihilistzsche

Hi, I am a hobby-turned-professional-turned-disabled programmer from southeastern Virginia now living in Southern California.

Enjoy playing and modding factorio, and especially enjoy how well the development team communicates with players.

Mods by nihilistzsche

LTN Manager


A GUI for managing your Logistic Train Network.

Content
a month ago
0.18 - 1.1
85.6K
Trains

Integrated Circuitry (Fixed)


Nicer lamps for status indication, Status bars to show level of items, fixed circuit wire overlapping, and more coming...

Utilities
1 year, 25 days ago
1.1
2.04K

Nihilistzsche_FishFarm


The fish farm from Darkstar Utilities (fixed) standalone

Utilities
1 year, 1 month ago
1.1
1.44K

5dim_Compatibility_Fixes


Fixes for various mods when using 5dim mods

Utilities
a month ago
1.1
1.15K

Nihilist Quickstart Bots and Equipment


A quick start mod that allows you start with logistic bots and starting equipment.

Utilities
1 year, 1 month ago
1.0 - 1.1
824

Deadlock Stacking For Madclown


Add stacked items for Madclown

Content
a month ago
0.18 - 1.1
630
Logistics

Nihilist Quickstart Belts and Machines


Port of Caxx's Universal Quickstart Belts and Machines for Factorio 1.0+

Utilities
1 year, 1 month ago
1.0 - 1.1
288

Deadlock Stacking For Electronic Component Packing


Add stacked items for ElectronicComponentPacking

Content
1 year, 30 days ago
1.1
224
Logistics

k2_se_crafting_efficiency


Crafting efficiency for Krastorio2, space exploration and other associated mods

Content
a month ago
1.1
214
Manufacturing

Infused Science (Fixed)


Adds an infused version of every (even modded) science pack, which every infinite technology will require. Infused versions are made by combining the original with space science pack and some raw resources. This increases complexity and cost of endgame research. Inspired by More Science mod.

a month ago
1.1
207

Linked Belts_FixUpgrades


Fix LinkedBelts upgrades when not using Bob's mods

Content
1 year, 27 days ago
1.1
174
Logistics

SMRs (Forked)


Small modular nuclear reactors designed to be deployed off-grid at remote sites. SMRs are manufactured as sealed units with a fixed energy capacity, including both fuel and generator components. This means they can be quickly setup anywhere but once depleted must be returned to base for refurbishment. Forked with suggestions and improvements from the discussion page.

Utilities
1 year, 1 month ago
1.1
167
Power

BeltboxesDoNotRequireEnergy


Makes the beltboxes from Deadlock Beltboxes and Compact Loaders not require electricity.

Tweaks
1 year, 28 days ago
1.1
159
Logistics Power Cheats

Science Pack Galore (Forked)


Add lots of types of science packs to spice up your set-ups with additional production lines! Includes 36 new science packs.

Content
a month ago
1.1
156

Deadlock Stacking For Dark Matter Replicators


Add stacked items for DarkMatterReplicators

Tweaks
1 year, 30 days ago
1.1
139
Logistics

Deadlock Stacking For MoreScience


Add stacked items for MoreScience

Content
1 year, 30 days ago
1.1
137
Logistics

GhostOnWater_fix


Fix for krastorio2 with GhostOnWater

Utilities
1 year, 25 days ago
1.1
117

Deadlock Stacking For Ingredient_Scrap


Add stacked items for Ingredient_Scrap

Content
1 year, 30 days ago
1.1
107
Logistics

mini-machines-compat


Some fixes for mini (and micro)-machines compatibility with other mods

Utilities
a month ago
1.1
80

nihilistzsche_crafting_efficiency


Crafting efficiency core used by my other mods.

Internal
a month ago
1.1
70