Balances vanilla vehicles and truck mods to create an interesting vehicle progression through the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds an armored, heavy truck to the game that can carry a lot of cargo at the expense of a lot of fuel.
Mods introducing new content into the game.
My friend Guillaume does not like the solid fuel asset, so i changed it.
Mods introducing new content into the game.
Makes the progression of production and high tech science packs more separate by adding two new ores, one being necessary for each science pack. Adds lots of new stuff to make with these new resources that you will need to build the rocket.
Large total conversion mods.
Introduces oil distillation, burner pumpjacks and asphalt.
Mods introducing new content into the game.
Use the Exploration Mode map generator preset to create a harsh map. This mod adds new challenges and solutions to power generation.
Mods introducing new content into the game.
Adds early game construction robots and reorganizes modular armor tech tree.
Mods introducing new content into the game.
Mods introducing new content into the game.
Play a shorter version of the game which can be finished about 10 hours. Ideal for LANs!
Expands the beginging of the game by adding more ways to solve problems in creative ways.
Large total conversion mods.
Makes some Bob's Mods byproducts useful. Hydrogen can be made in to Fuel Cells. Sodium Hydroxide can be useful in Oil Refining, or can be used with Angel's Processing to improve Thermal Water. Updated for 0.15 by Thorvin with Earendel's permission.
Collection of mods aiming to create a slightly different Factorio gameplay by increasing the feeling of being lost on an alien planet.
Large total conversion mods.